File: | backend/dvi/mdvi-lib/bitmap.c |
Warning: | line 783, column 39 Out of bound memory access (accessed memory precedes memory block) |
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1 | /* | ||||
2 | * Copyright (C) 2000, Matias Atria | ||||
3 | * | ||||
4 | * This program is free software; you can redistribute it and/or modify | ||||
5 | * it under the terms of the GNU General Public License as published by | ||||
6 | * the Free Software Foundation; either version 2 of the License, or | ||||
7 | * (at your option) any later version. | ||||
8 | * | ||||
9 | * This program is distributed in the hope that it will be useful, | ||||
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
12 | * GNU General Public License for more details. | ||||
13 | * | ||||
14 | * You should have received a copy of the GNU General Public License | ||||
15 | * along with this program; if not, write to the Free Software | ||||
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||||
17 | */ | ||||
18 | |||||
19 | /* Bitmap manipulation routines */ | ||||
20 | |||||
21 | #include <config.h> | ||||
22 | #include <stdlib.h> | ||||
23 | |||||
24 | #include "mdvi.h" | ||||
25 | #include "color.h" | ||||
26 | |||||
27 | /* bit_masks[n] contains a BmUnit with `n' contiguous bits */ | ||||
28 | |||||
29 | static BmUnit bit_masks[] = { | ||||
30 | 0x0, 0x1, 0x3, 0x7, | ||||
31 | 0xf, 0x1f, 0x3f, 0x7f, | ||||
32 | 0xff, | ||||
33 | #if BITMAP_BYTES4 > 1 | ||||
34 | 0x1ff, 0x3ff, 0x7ff, | ||||
35 | 0xfff, 0x1fff, 0x3fff, 0x7fff, | ||||
36 | 0xffff, | ||||
37 | #if BITMAP_BYTES4 > 2 | ||||
38 | 0x1ffff, 0x3ffff, 0x7ffff, | ||||
39 | 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff, | ||||
40 | 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, | ||||
41 | 0xfffffff, 0x1fffffff, 0x3fffffff, 0x7fffffff, | ||||
42 | 0xffffffff | ||||
43 | #endif /* BITMAP_BYTES > 2 */ | ||||
44 | #endif /* BITMAP_BYTES > 1 */ | ||||
45 | }; | ||||
46 | |||||
47 | #ifndef NODEBUG | ||||
48 | #define SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13))) (DEBUGGING(BITMAP_OPS)(_mdvi_debug_mask & (1 << 12)) && DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) | ||||
49 | #endif | ||||
50 | |||||
51 | /* | ||||
52 | * Some useful macros to manipulate bitmap data | ||||
53 | * SEGMENT(m,n) = bit mask for a segment of `m' contiguous bits | ||||
54 | * starting at column `n'. These macros assume that | ||||
55 | * m + n <= BITMAP_BITS, 0 <= m, n. | ||||
56 | */ | ||||
57 | #ifdef WORD_BIG_ENDIAN | ||||
58 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (BITMAP_BITS(4 << 3) - (m) - (n))) | ||||
59 | #else | ||||
60 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (n)) | ||||
61 | #endif | ||||
62 | |||||
63 | /* sampling and shrinking routines shamelessly stolen from xdvi */ | ||||
64 | |||||
65 | static int sample_count[] = { | ||||
66 | 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, | ||||
67 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | ||||
68 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | ||||
69 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | ||||
70 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | ||||
71 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | ||||
72 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | ||||
73 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | ||||
74 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | ||||
75 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | ||||
76 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | ||||
77 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | ||||
78 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | ||||
79 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | ||||
80 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | ||||
81 | 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 | ||||
82 | }; | ||||
83 | |||||
84 | /* bit_swap[j] = j with all bits inverted (i.e. msb -> lsb) */ | ||||
85 | static Uchar bit_swap[] = { | ||||
86 | 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, | ||||
87 | 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, | ||||
88 | 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, | ||||
89 | 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, | ||||
90 | 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, | ||||
91 | 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, | ||||
92 | 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, | ||||
93 | 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, | ||||
94 | 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, | ||||
95 | 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, | ||||
96 | 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, | ||||
97 | 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, | ||||
98 | 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, | ||||
99 | 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, | ||||
100 | 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, | ||||
101 | 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, | ||||
102 | 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, | ||||
103 | 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, | ||||
104 | 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, | ||||
105 | 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, | ||||
106 | 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, | ||||
107 | 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, | ||||
108 | 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, | ||||
109 | 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, | ||||
110 | 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, | ||||
111 | 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, | ||||
112 | 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, | ||||
113 | 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, | ||||
114 | 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, | ||||
115 | 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, | ||||
116 | 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, | ||||
117 | 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff | ||||
118 | }; | ||||
119 | |||||
120 | |||||
121 | /* | ||||
122 | * next we have three bitmap functions to convert bitmaps in LSB bit order | ||||
123 | * with 8, 16 and 32 bits per unit, to our internal format. The differences | ||||
124 | * are minimal, but writing a generic function to handle all unit sizes is | ||||
125 | * hopelessly slow. | ||||
126 | */ | ||||
127 | |||||
128 | BITMAP *bitmap_convert_lsb8(Uchar *bits, int w, int h, int stride) | ||||
129 | { | ||||
130 | BITMAP *bm; | ||||
131 | int i; | ||||
132 | Uchar *unit; | ||||
133 | register Uchar *curr; | ||||
134 | int bytes; | ||||
135 | |||||
136 | DEBUG((DBG_BITMAP_OPS, "convert LSB %dx%d@8 -> bitmap\n", w, h))__debug ((1 << 12), "convert LSB %dx%d@8 -> bitmap\n" , w, h); | ||||
137 | |||||
138 | bm = bitmap_alloc_raw(w, h); | ||||
139 | |||||
140 | /* this is the number of bytes in the original bitmap */ | ||||
141 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); | ||||
142 | unit = (Uchar *)bm->data; | ||||
143 | curr = bits; | ||||
144 | /* we try to do this as fast as we can */ | ||||
145 | for(i = 0; i < h; i++) { | ||||
146 | #ifdef WORD_LITTLE_ENDIAN1 | ||||
147 | memcpy(unit, curr, bytes); | ||||
148 | curr += stride; | ||||
149 | #else | ||||
150 | int j; | ||||
151 | |||||
152 | for(j = 0; j < bytes; curr++, j++) | ||||
153 | unit[j] = bit_swap[*curr]; | ||||
154 | cur += stride - bytes; | ||||
155 | #endif | ||||
156 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); | ||||
157 | unit += bm->stride; | ||||
158 | } | ||||
159 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
160 | bitmap_print(stderrstderr, bm); | ||||
161 | return bm; | ||||
162 | } | ||||
163 | |||||
164 | BITMAP *bitmap_convert_msb8(Uchar *data, int w, int h, int stride) | ||||
165 | { | ||||
166 | BITMAP *bm; | ||||
167 | Uchar *unit; | ||||
168 | Uchar *curr; | ||||
169 | int i; | ||||
170 | int bytes; | ||||
171 | |||||
172 | bm = bitmap_alloc(w, h); | ||||
173 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); | ||||
174 | unit = (Uchar *)bm->data; | ||||
175 | curr = data; | ||||
176 | for(i = 0; i < h; i++) { | ||||
177 | #ifdef WORD_LITTLE_ENDIAN1 | ||||
178 | int j; | ||||
179 | |||||
180 | for(j = 0; j < bytes; curr++, j++) | ||||
181 | unit[j] = bit_swap[*curr]; | ||||
182 | curr += stride - bytes; | ||||
183 | #else | ||||
184 | memcpy(unit, curr, bytes); | ||||
185 | curr += stride; | ||||
186 | #endif | ||||
187 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); | ||||
188 | unit += bm->stride; | ||||
189 | } | ||||
190 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
191 | bitmap_print(stderrstderr, bm); | ||||
192 | return bm; | ||||
193 | } | ||||
194 | |||||
195 | |||||
196 | BITMAP *bitmap_copy(BITMAP *bm) | ||||
197 | { | ||||
198 | BITMAP *nb = bitmap_alloc(bm->width, bm->height); | ||||
199 | |||||
200 | DEBUG((DBG_BITMAP_OPS, "copy %dx%d\n", bm->width, bm->height))__debug ((1 << 12), "copy %dx%d\n", bm->width, bm-> height); | ||||
201 | memcpy(nb->data, bm->data, bm->height * bm->stride); | ||||
202 | return nb; | ||||
203 | } | ||||
204 | |||||
205 | BITMAP *bitmap_alloc(int w, int h) | ||||
206 | { | ||||
207 | BITMAP *bm; | ||||
208 | |||||
209 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); | ||||
210 | bm->width = w; | ||||
211 | bm->height = h; | ||||
212 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); | ||||
213 | if(h && bm->stride) | ||||
214 | bm->data = (BmUnit *)mdvi_calloc(h, bm->stride); | ||||
215 | else | ||||
216 | bm->data = NULL((void*)0); | ||||
217 | |||||
218 | return bm; | ||||
219 | } | ||||
220 | |||||
221 | BITMAP *bitmap_alloc_raw(int w, int h) | ||||
222 | { | ||||
223 | BITMAP *bm; | ||||
224 | |||||
225 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); | ||||
226 | bm->width = w; | ||||
227 | bm->height = h; | ||||
228 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); | ||||
229 | if(h && bm->stride) | ||||
230 | bm->data = (BmUnit *)mdvi_malloc(h * bm->stride); | ||||
231 | else | ||||
232 | bm->data = NULL((void*)0); | ||||
233 | |||||
234 | return bm; | ||||
235 | } | ||||
236 | |||||
237 | void bitmap_destroy(BITMAP *bm) | ||||
238 | { | ||||
239 | if(bm->data) | ||||
240 | free(bm->data); | ||||
241 | free(bm); | ||||
242 | } | ||||
243 | |||||
244 | void bitmap_print(FILE *out, BITMAP *bm) | ||||
245 | { | ||||
246 | int i, j; | ||||
247 | BmUnit *a, mask; | ||||
248 | static const char labels[] = { | ||||
249 | '1', '2', '3', '4', '5', '6', '7', '8', '9', '0' | ||||
250 | }; | ||||
251 | int sub; | ||||
252 | |||||
253 | a = bm->data; | ||||
254 | fprintf(out, " "); | ||||
255 | if(bm->width > 10) { | ||||
256 | putchar('0'); | ||||
257 | sub = 0; | ||||
258 | for(j = 2; j <= bm->width; j++) | ||||
259 | if((j %10) == 0) { | ||||
260 | if((j % 100) == 0) { | ||||
261 | fprintf(out, "*"); | ||||
262 | sub += 100; | ||||
263 | } else | ||||
264 | fprintf(out, "%d", (j - sub)/10); | ||||
265 | } else | ||||
266 | putc(' ', out); | ||||
267 | fprintf(out, "\n "); | ||||
268 | } | ||||
269 | for(j = 0; j < bm->width; j++) | ||||
270 | putc(labels[j % 10], out); | ||||
271 | putchar('\n'); | ||||
272 | for(i = 0; i < bm->height; i++) { | ||||
273 | mask = FIRSTMASK((BmUnit)1 << (0)); | ||||
274 | a = (BmUnit *)((char *)bm->data + i * bm->stride); | ||||
275 | fprintf(out, "%3d ", i+1); | ||||
276 | for(j = 0; j < bm->width; j++) { | ||||
277 | if(*a & mask) | ||||
278 | putc('#', out); | ||||
279 | else | ||||
280 | putc('.', out); | ||||
281 | if(mask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
282 | a++; | ||||
283 | mask = FIRSTMASK((BmUnit)1 << (0)); | ||||
284 | } else | ||||
285 | NEXTMASK(mask)((mask) <<= 1); | ||||
286 | } | ||||
287 | putchar('\n'); | ||||
288 | } | ||||
289 | } | ||||
290 | |||||
291 | void bitmap_set_col(BITMAP *bm, int row, int col, int count, int state) | ||||
292 | { | ||||
293 | BmUnit *ptr; | ||||
294 | BmUnit mask; | ||||
295 | |||||
296 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); | ||||
297 | mask = FIRSTMASKAT(col)((BmUnit)1 << (((col) % (4 << 3)))); | ||||
298 | |||||
299 | while(count-- > 0) { | ||||
300 | if(state) | ||||
301 | *ptr |= mask; | ||||
302 | else | ||||
303 | *ptr &= ~mask; | ||||
304 | /* move to next row */ | ||||
305 | ptr = bm_offset(ptr, bm->stride)(BmUnit *)((Uchar *)(ptr) + (bm->stride)); | ||||
306 | } | ||||
307 | } | ||||
308 | |||||
309 | /* | ||||
310 | * to use this function you should first make sure that | ||||
311 | * there is room for `count' bits in the scanline | ||||
312 | * | ||||
313 | * A general-purpose (but not very efficient) function to paint `n' pixels | ||||
314 | * on a bitmap, starting at position (x, y) would be: | ||||
315 | * | ||||
316 | * bitmap_paint_bits(__bm_unit_ptr(bitmap, x, y), x % BITMAP_BITS, n) | ||||
317 | * | ||||
318 | */ | ||||
319 | void bitmap_paint_bits(BmUnit *ptr, int n, int count) | ||||
320 | { | ||||
321 | /* paint the head */ | ||||
322 | if(n + count > BITMAP_BITS(4 << 3)) { | ||||
323 | *ptr |= SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); | ||||
324 | count -= BITMAP_BITS(4 << 3) - n; | ||||
325 | ptr++; | ||||
326 | } else { | ||||
327 | *ptr |= SEGMENT(count, n)(bit_masks[count] << (n)); | ||||
328 | return; | ||||
329 | } | ||||
330 | |||||
331 | /* paint the middle */ | ||||
332 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) | ||||
333 | *ptr++ = bit_masks[BITMAP_BITS(4 << 3)]; | ||||
334 | |||||
335 | /* paint the tail */ | ||||
336 | if(count > 0) | ||||
337 | *ptr |= SEGMENT(count, 0)(bit_masks[count] << (0)); | ||||
338 | } | ||||
339 | |||||
340 | /* | ||||
341 | * same as paint_bits but clears pixels instead of painting them. Written | ||||
342 | * as a separate function for efficiency reasons. | ||||
343 | */ | ||||
344 | void bitmap_clear_bits(BmUnit *ptr, int n, int count) | ||||
345 | { | ||||
346 | if(n + count > BITMAP_BITS(4 << 3)) { | ||||
347 | *ptr &= ~SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); | ||||
348 | count -= BITMAP_BITS(4 << 3); | ||||
349 | ptr++; | ||||
350 | } else { | ||||
351 | *ptr &= ~SEGMENT(count, n)(bit_masks[count] << (n)); | ||||
352 | return; | ||||
353 | } | ||||
354 | |||||
355 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) | ||||
356 | *ptr++ = 0; | ||||
357 | |||||
358 | if(count > 0) | ||||
359 | *ptr &= ~SEGMENT(count, 0)(bit_masks[count] << (0)); | ||||
360 | } | ||||
361 | |||||
362 | /* the general function to paint rows. Still used by the PK reader, but that | ||||
363 | * will change soon (The GF reader already uses bitmap_paint_bits()). | ||||
364 | */ | ||||
365 | void bitmap_set_row(BITMAP *bm, int row, int col, int count, int state) | ||||
366 | { | ||||
367 | BmUnit *ptr; | ||||
368 | |||||
369 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); | ||||
370 | if(state) | ||||
371 | bitmap_paint_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); | ||||
372 | else | ||||
373 | bitmap_clear_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); | ||||
374 | } | ||||
375 | |||||
376 | /* | ||||
377 | * Now several `flipping' operations | ||||
378 | */ | ||||
379 | |||||
380 | void bitmap_flip_horizontally(BITMAP *bm) | ||||
381 | { | ||||
382 | BITMAP nb; | ||||
383 | BmUnit *fptr, *tptr; | ||||
384 | BmUnit fmask, tmask; | ||||
385 | int w, h; | ||||
386 | |||||
387 | nb.width = bm->width; | ||||
388 | nb.height = bm->height; | ||||
389 | nb.stride = bm->stride; | ||||
390 | nb.data = mdvi_calloc(bm->height, bm->stride); | ||||
391 | |||||
392 | fptr = bm->data; | ||||
393 | tptr = __bm_unit_ptr(&nb, nb.width-1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width-1) / (4 << 3)) * 4)); | ||||
394 | for(h = 0; h < bm->height; h++) { | ||||
395 | BmUnit *fline, *tline; | ||||
396 | |||||
397 | fline = fptr; | ||||
398 | tline = tptr; | ||||
399 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
400 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | ||||
401 | for(w = 0; w < bm->width; w++) { | ||||
402 | if(*fline & fmask) | ||||
403 | *tline |= tmask; | ||||
404 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
405 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
406 | fline++; | ||||
407 | } else | ||||
408 | NEXTMASK(fmask)((fmask) <<= 1); | ||||
409 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | ||||
410 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | ||||
411 | tline--; | ||||
412 | } else | ||||
413 | PREVMASK(tmask)((tmask) >>= 1); | ||||
414 | } | ||||
415 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | ||||
416 | tptr = bm_offset(tptr, bm->stride)(BmUnit *)((Uchar *)(tptr) + (bm->stride)); | ||||
417 | } | ||||
418 | DEBUG((DBG_BITMAP_OPS, "flip_horizontally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | ||||
419 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | ||||
420 | mdvi_free(bm->data); | ||||
421 | bm->data = nb.data; | ||||
422 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
423 | bitmap_print(stderrstderr, bm); | ||||
424 | } | ||||
425 | |||||
426 | void bitmap_flip_vertically(BITMAP *bm) | ||||
427 | { | ||||
428 | BITMAP nb; | ||||
429 | BmUnit *fptr, *tptr; | ||||
430 | BmUnit fmask; | ||||
431 | int w, h; | ||||
432 | |||||
433 | nb.width = bm->width; | ||||
434 | nb.height = bm->height; | ||||
435 | nb.stride = bm->stride; | ||||
436 | nb.data = mdvi_calloc(bm->height, bm->stride); | ||||
437 | |||||
438 | fptr = bm->data; | ||||
439 | tptr = __bm_unit_ptr(&nb, 0, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((0) / (4 << 3)) * 4)); | ||||
440 | for(h = 0; h < bm->height; h++) { | ||||
441 | BmUnit *fline, *tline; | ||||
442 | |||||
443 | fline = fptr; | ||||
444 | tline = tptr; | ||||
445 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
446 | for(w = 0; w < bm->width; w++) { | ||||
447 | if(*fline & fmask) | ||||
448 | *tline |= fmask; | ||||
449 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
450 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
451 | fline++; | ||||
452 | tline++; | ||||
453 | } else | ||||
454 | NEXTMASK(fmask)((fmask) <<= 1); | ||||
455 | } | ||||
456 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | ||||
457 | tptr = (BmUnit *)((char *)tptr - bm->stride); | ||||
458 | } | ||||
459 | DEBUG((DBG_BITMAP_OPS, "flip_vertically (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | ||||
460 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | ||||
461 | mdvi_free(bm->data); | ||||
462 | bm->data = nb.data; | ||||
463 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
464 | bitmap_print(stderrstderr, bm); | ||||
465 | } | ||||
466 | |||||
467 | void bitmap_flip_diagonally(BITMAP *bm) | ||||
468 | { | ||||
469 | BITMAP nb; | ||||
470 | BmUnit *fptr, *tptr; | ||||
471 | BmUnit fmask, tmask; | ||||
472 | int w, h; | ||||
473 | |||||
474 | nb.width = bm->width; | ||||
475 | nb.height = bm->height; | ||||
476 | nb.stride = bm->stride; | ||||
477 | nb.data = mdvi_calloc(bm->height, bm->stride); | ||||
478 | |||||
479 | fptr = bm->data; | ||||
480 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); | ||||
481 | for(h = 0; h < bm->height; h++) { | ||||
482 | BmUnit *fline, *tline; | ||||
483 | |||||
484 | fline = fptr; | ||||
485 | tline = tptr; | ||||
486 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
487 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | ||||
488 | for(w = 0; w < bm->width; w++) { | ||||
489 | if(*fline & fmask) | ||||
490 | *tline |= tmask; | ||||
491 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
492 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
493 | fline++; | ||||
494 | } else | ||||
495 | NEXTMASK(fmask)((fmask) <<= 1); | ||||
496 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | ||||
497 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | ||||
498 | tline--; | ||||
499 | } else | ||||
500 | PREVMASK(tmask)((tmask) >>= 1); | ||||
501 | } | ||||
502 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | ||||
503 | tptr = bm_offset(tptr, -nb.stride)(BmUnit *)((Uchar *)(tptr) + (-nb.stride)); | ||||
504 | } | ||||
505 | DEBUG((DBG_BITMAP_OPS, "flip_diagonally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | ||||
506 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | ||||
507 | mdvi_free(bm->data); | ||||
508 | bm->data = nb.data; | ||||
509 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
510 | bitmap_print(stderrstderr, bm); | ||||
511 | } | ||||
512 | |||||
513 | void bitmap_rotate_clockwise(BITMAP *bm) | ||||
514 | { | ||||
515 | BITMAP nb; | ||||
516 | BmUnit *fptr, *tptr; | ||||
517 | BmUnit fmask, tmask; | ||||
518 | int w, h; | ||||
519 | |||||
520 | nb.width = bm->height; | ||||
521 | nb.height = bm->width; | ||||
522 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | ||||
523 | nb.data = mdvi_calloc(nb.height, nb.stride); | ||||
524 | |||||
525 | fptr = bm->data; | ||||
526 | tptr = __bm_unit_ptr(&nb, nb.width - 1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width - 1) / (4 << 3)) * 4)); | ||||
527 | |||||
528 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | ||||
529 | for(h = 0; h < bm->height; h++) { | ||||
530 | BmUnit *fline, *tline; | ||||
531 | |||||
532 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
533 | fline = fptr; | ||||
534 | tline = tptr; | ||||
535 | for(w = 0; w < bm->width; w++) { | ||||
536 | if(*fline & fmask) | ||||
537 | *tline |= tmask; | ||||
538 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
539 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
540 | fline++; | ||||
541 | } else | ||||
542 | NEXTMASK(fmask)((fmask) <<= 1); | ||||
543 | /* go to next row */ | ||||
544 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); | ||||
545 | } | ||||
546 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | ||||
547 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | ||||
548 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | ||||
549 | tptr--; | ||||
550 | } else | ||||
551 | PREVMASK(tmask)((tmask) >>= 1); | ||||
552 | } | ||||
553 | |||||
554 | DEBUG((DBG_BITMAP_OPS, "rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | ||||
555 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | ||||
556 | mdvi_free(bm->data); | ||||
557 | bm->data = nb.data; | ||||
558 | bm->width = nb.width; | ||||
559 | bm->height = nb.height; | ||||
560 | bm->stride = nb.stride; | ||||
561 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
562 | bitmap_print(stderrstderr, bm); | ||||
563 | } | ||||
564 | |||||
565 | void bitmap_rotate_counter_clockwise(BITMAP *bm) | ||||
566 | { | ||||
567 | BITMAP nb; | ||||
568 | BmUnit *fptr, *tptr; | ||||
569 | BmUnit fmask, tmask; | ||||
570 | int w, h; | ||||
571 | |||||
572 | nb.width = bm->height; | ||||
573 | nb.height = bm->width; | ||||
574 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | ||||
575 | nb.data = mdvi_calloc(nb.height, nb.stride); | ||||
576 | |||||
577 | fptr = bm->data; | ||||
578 | tptr = __bm_unit_ptr(&nb, 0, nb.height - 1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height - 1) * (&nb)->stride + ((0) / (4 << 3)) * 4)); | ||||
579 | |||||
580 | tmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
581 | for(h = 0; h < bm->height; h++) { | ||||
582 | BmUnit *fline, *tline; | ||||
583 | |||||
584 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
585 | fline = fptr; | ||||
586 | tline = tptr; | ||||
587 | for(w = 0; w < bm->width; w++) { | ||||
588 | if(*fline & fmask) | ||||
589 | *tline |= tmask; | ||||
590 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
591 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
592 | fline++; | ||||
593 | } else | ||||
594 | NEXTMASK(fmask)((fmask) <<= 1); | ||||
595 | /* go to previous row */ | ||||
596 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); | ||||
597 | } | ||||
598 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | ||||
599 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
600 | tmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
601 | tptr++; | ||||
602 | } else | ||||
603 | NEXTMASK(tmask)((tmask) <<= 1); | ||||
604 | } | ||||
605 | |||||
606 | DEBUG((DBG_BITMAP_OPS, "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | ||||
607 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | ||||
608 | mdvi_free(bm->data); | ||||
609 | bm->data = nb.data; | ||||
610 | bm->width = nb.width; | ||||
611 | bm->height = nb.height; | ||||
612 | bm->stride = nb.stride; | ||||
613 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
614 | bitmap_print(stderrstderr, bm); | ||||
615 | } | ||||
616 | |||||
617 | void bitmap_flip_rotate_clockwise(BITMAP *bm) | ||||
618 | { | ||||
619 | BITMAP nb; | ||||
620 | BmUnit *fptr, *tptr; | ||||
621 | BmUnit fmask, tmask; | ||||
622 | int w, h; | ||||
623 | |||||
624 | nb.width = bm->height; | ||||
625 | nb.height = bm->width; | ||||
626 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | ||||
627 | nb.data = mdvi_calloc(nb.height, nb.stride); | ||||
628 | |||||
629 | fptr = bm->data; | ||||
630 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); | ||||
631 | |||||
632 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | ||||
633 | for(h = 0; h < bm->height; h++) { | ||||
634 | BmUnit *fline, *tline; | ||||
635 | |||||
636 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
637 | fline = fptr; | ||||
638 | tline = tptr; | ||||
639 | for(w = 0; w < bm->width; w++) { | ||||
640 | if(*fline & fmask) | ||||
641 | *tline |= tmask; | ||||
642 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
643 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
644 | fline++; | ||||
645 | } else | ||||
646 | NEXTMASK(fmask)((fmask) <<= 1); | ||||
647 | /* go to previous line */ | ||||
648 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); | ||||
649 | } | ||||
650 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | ||||
651 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | ||||
652 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | ||||
653 | tptr--; | ||||
654 | } else | ||||
655 | PREVMASK(tmask)((tmask) >>= 1); | ||||
656 | } | ||||
657 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | ||||
658 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | ||||
659 | mdvi_free(bm->data); | ||||
660 | bm->data = nb.data; | ||||
661 | bm->width = nb.width; | ||||
662 | bm->height = nb.height; | ||||
663 | bm->stride = nb.stride; | ||||
664 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
665 | bitmap_print(stderrstderr, bm); | ||||
666 | } | ||||
667 | |||||
668 | void bitmap_flip_rotate_counter_clockwise(BITMAP *bm) | ||||
669 | { | ||||
670 | BITMAP nb; | ||||
671 | BmUnit *fptr, *tptr; | ||||
672 | BmUnit fmask, tmask; | ||||
673 | int w, h; | ||||
674 | |||||
675 | nb.width = bm->height; | ||||
676 | nb.height = bm->width; | ||||
677 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | ||||
678 | nb.data = mdvi_calloc(nb.height, nb.stride); | ||||
679 | |||||
680 | fptr = bm->data; | ||||
681 | tptr = nb.data; | ||||
682 | tmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
683 | |||||
684 | for(h = 0; h < bm->height; h++) { | ||||
685 | BmUnit *fline, *tline; | ||||
686 | |||||
687 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
688 | fline = fptr; | ||||
689 | tline = tptr; | ||||
690 | for(w = 0; w < bm->width; w++) { | ||||
691 | if(*fline & fmask) | ||||
692 | *tline |= tmask; | ||||
693 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
694 | fmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
695 | fline++; | ||||
696 | } else | ||||
697 | NEXTMASK(fmask)((fmask) <<= 1); | ||||
698 | /* go to next line */ | ||||
699 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); | ||||
700 | } | ||||
701 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | ||||
702 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
703 | tmask = FIRSTMASK((BmUnit)1 << (0)); | ||||
704 | tptr++; | ||||
705 | } else | ||||
706 | NEXTMASK(tmask)((tmask) <<= 1); | ||||
707 | } | ||||
708 | |||||
709 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | ||||
710 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | ||||
711 | mdvi_free(bm->data); | ||||
712 | bm->data = nb.data; | ||||
713 | bm->width = nb.width; | ||||
714 | bm->height = nb.height; | ||||
715 | bm->stride = nb.stride; | ||||
716 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | ||||
717 | bitmap_print(stderrstderr, bm); | ||||
718 | } | ||||
719 | |||||
720 | #if 0 | ||||
721 | void bitmap_transform(BITMAP *map, DviOrientation orient) | ||||
722 | { | ||||
723 | switch(orient) { | ||||
724 | case MDVI_ORIENT_TBLR: | ||||
725 | break; | ||||
726 | case MDVI_ORIENT_TBRL: | ||||
727 | bitmap_flip_horizontally(map); | ||||
728 | break; | ||||
729 | case MDVI_ORIENT_BTLR: | ||||
730 | bitmap_flip_vertically(map); | ||||
731 | break; | ||||
732 | case MDVI_ORIENT_BTRL: | ||||
733 | bitmap_flip_diagonally(map); | ||||
734 | break; | ||||
735 | case MDVI_ORIENT_RP90: | ||||
736 | bitmap_rotate_counter_clockwise(map); | ||||
737 | break; | ||||
738 | case MDVI_ORIENT_RM90: | ||||
739 | bitmap_rotate_clockwise(map); | ||||
740 | break; | ||||
741 | case MDVI_ORIENT_IRP90: | ||||
742 | bitmap_flip_rotate_counter_clockwise(map); | ||||
743 | break; | ||||
744 | case MDVI_ORIENT_IRM90: | ||||
745 | bitmap_flip_rotate_clockwise(map); | ||||
746 | break; | ||||
747 | } | ||||
748 | } | ||||
749 | #endif | ||||
750 | |||||
751 | /* | ||||
752 | * Count the number of non-zero bits in a box of dimensions w x h, starting | ||||
753 | * at column `step' in row `data'. | ||||
754 | * | ||||
755 | * Shamelessly stolen from xdvi. | ||||
756 | */ | ||||
757 | static int do_sample(BmUnit *data, int stride, int step, int w, int h) | ||||
758 | { | ||||
759 | BmUnit *ptr, *end, *cp; | ||||
760 | int shift, n; | ||||
761 | int bits_left; | ||||
762 | int wid; | ||||
763 | |||||
764 | ptr = data + step / BITMAP_BITS(4 << 3); | ||||
765 | end = bm_offset(data, h * stride)(BmUnit *)((Uchar *)(data) + (h * stride)); | ||||
766 | shift = FIRSTSHIFTAT(step)((step) % (4 << 3)); | ||||
767 | bits_left = w; | ||||
768 | n = 0; | ||||
769 | while(bits_left) { | ||||
770 | #ifndef WORD_BIG_ENDIAN | ||||
771 | wid = BITMAP_BITS(4 << 3) - shift; | ||||
772 | #else | ||||
773 | wid = shift; | ||||
774 | #endif | ||||
775 | if(wid > bits_left) | ||||
776 | wid = bits_left; | ||||
777 | if(wid
| ||||
778 | wid = 8; | ||||
779 | #ifdef WORD_BIG_ENDIAN | ||||
780 | shift -= wid; | ||||
781 | #endif | ||||
782 | for(cp = ptr; cp
| ||||
783 | n += sample_count[(*cp >> shift) & bit_masks[wid]]; | ||||
| |||||
784 | #ifndef WORD_BIG_ENDIAN | ||||
785 | shift += wid; | ||||
786 | #endif | ||||
787 | #ifdef WORD_BIG_ENDIAN | ||||
788 | if(shift == 0) { | ||||
789 | shift = BITMAP_BITS(4 << 3); | ||||
790 | ptr++; | ||||
791 | } | ||||
792 | #else | ||||
793 | if(shift == BITMAP_BITS(4 << 3)) { | ||||
794 | shift = 0; | ||||
795 | ptr++; | ||||
796 | } | ||||
797 | #endif | ||||
798 | bits_left -= wid; | ||||
799 | } | ||||
800 | return n; | ||||
801 | } | ||||
802 | |||||
803 | void mdvi_shrink_box(DviContext *dvi, DviFont *font, | ||||
804 | DviFontChar *pk, DviGlyph *dest) | ||||
805 | { | ||||
806 | int x, y, z; | ||||
807 | DviGlyph *glyph; | ||||
808 | int hs, vs; | ||||
809 | |||||
810 | hs = dvi->params.hshrink; | ||||
811 | vs = dvi->params.vshrink; | ||||
812 | glyph = &pk->glyph; | ||||
813 | |||||
814 | x = (int)glyph->x / hs; | ||||
815 | if((int)glyph->x - x * hs > 0) | ||||
816 | x++; | ||||
817 | dest->w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | ||||
818 | |||||
819 | z = (int)glyph->y + 1; | ||||
820 | y = z / vs; | ||||
821 | if(z - y * vs <= 0) | ||||
822 | y--; | ||||
823 | dest->h = y + ROUND((int)glyph->h - z, vs)((((int)glyph->h - z) + (vs) - 1) / (vs)) + 1; | ||||
824 | dest->x = x; | ||||
825 | dest->y = glyph->y / vs; | ||||
826 | dest->data = MDVI_GLYPH_EMPTY((void *)1); | ||||
827 | DEBUG((DBG_BITMAPS, "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | ||||
828 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | ||||
829 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | ||||
830 | } | ||||
831 | |||||
832 | void mdvi_shrink_glyph(DviContext *dvi, DviFont *font, | ||||
833 | DviFontChar *pk, DviGlyph *dest) | ||||
834 | { | ||||
835 | int rows_left, rows, init_cols; | ||||
836 | int cols_left, cols; | ||||
837 | BmUnit *old_ptr, *new_ptr; | ||||
838 | BITMAP *oldmap, *newmap; | ||||
839 | BmUnit m, *cp; | ||||
840 | DviGlyph *glyph; | ||||
841 | int sample, min_sample; | ||||
842 | int old_stride; | ||||
843 | int new_stride; | ||||
844 | int x, y; | ||||
845 | int w, h; | ||||
846 | int hs, vs; | ||||
847 | |||||
848 | hs = dvi->params.hshrink; | ||||
849 | vs = dvi->params.vshrink; | ||||
850 | |||||
851 | min_sample = vs * hs * dvi->params.density / 100; | ||||
852 | |||||
853 | glyph = &pk->glyph; | ||||
854 | oldmap = (BITMAP *)glyph->data; | ||||
855 | |||||
856 | x = (int)glyph->x / hs; | ||||
857 | init_cols = (int)glyph->x - x * hs; | ||||
858 | if(init_cols
| ||||
859 | init_cols += hs; | ||||
860 | else | ||||
861 | x++; | ||||
862 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | ||||
863 | |||||
864 | cols = (int)glyph->y + 1; | ||||
865 | y = cols / vs; | ||||
866 | rows = cols - y * vs; | ||||
867 | if(rows
| ||||
868 | rows += vs; | ||||
869 | y--; | ||||
870 | } | ||||
871 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; | ||||
872 | |||||
873 | /* create the new glyph */ | ||||
874 | newmap = bitmap_alloc(w, h); | ||||
875 | dest->data = newmap; | ||||
876 | dest->x = x; | ||||
877 | dest->y = glyph->y / vs; | ||||
878 | dest->w = w; | ||||
879 | dest->h = h; | ||||
880 | |||||
881 | old_ptr = oldmap->data; | ||||
882 | old_stride = oldmap->stride; | ||||
883 | new_ptr = newmap->data; | ||||
884 | new_stride = newmap->stride; | ||||
885 | rows_left = glyph->h; | ||||
886 | |||||
887 | while(rows_left) { | ||||
888 | if(rows > rows_left) | ||||
889 | rows = rows_left; | ||||
890 | cols_left = glyph->w; | ||||
891 | m = FIRSTMASK((BmUnit)1 << (0)); | ||||
892 | cp = new_ptr; | ||||
893 | cols = init_cols; | ||||
894 | while(cols_left > 0) { | ||||
895 | if(cols > cols_left) | ||||
896 | cols = cols_left; | ||||
897 | sample = do_sample(old_ptr, old_stride, | ||||
898 | glyph->w - cols_left, cols, rows); | ||||
899 | if(sample >= min_sample) | ||||
900 | *cp |= m; | ||||
901 | if(m == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | ||||
902 | m = FIRSTMASK((BmUnit)1 << (0)); | ||||
903 | cp++; | ||||
904 | } else | ||||
905 | NEXTMASK(m)((m) <<= 1); | ||||
906 | cols_left -= cols; | ||||
907 | cols = hs; | ||||
908 | } | ||||
909 | new_ptr = bm_offset(new_ptr, new_stride)(BmUnit *)((Uchar *)(new_ptr) + (new_stride)); | ||||
910 | old_ptr = bm_offset(old_ptr, rows * old_stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * old_stride)); | ||||
911 | rows_left -= rows; | ||||
912 | rows = vs; | ||||
913 | } | ||||
914 | DEBUG((DBG_BITMAPS, "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | ||||
915 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | ||||
916 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | ||||
917 | if(DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) | ||||
918 | bitmap_print(stderrstderr, newmap); | ||||
919 | } | ||||
920 | |||||
921 | void mdvi_shrink_glyph_grey(DviContext *dvi, DviFont *font, | ||||
922 | DviFontChar *pk, DviGlyph *dest) | ||||
923 | { | ||||
924 | int rows_left, rows; | ||||
925 | int cols_left, cols, init_cols; | ||||
926 | long sampleval, samplemax; | ||||
927 | BmUnit *old_ptr; | ||||
928 | void *image; | ||||
929 | int w, h; | ||||
930 | int x, y; | ||||
931 | DviGlyph *glyph; | ||||
932 | BITMAP *map; | ||||
933 | Ulong *pixels; | ||||
934 | int npixels; | ||||
935 | Ulong colortab[2]; | ||||
936 | int hs, vs; | ||||
937 | DviDevice *dev; | ||||
938 | |||||
939 | hs = dvi->params.hshrink; | ||||
940 | vs = dvi->params.vshrink; | ||||
941 | dev = &dvi->device; | ||||
942 | |||||
943 | glyph = &pk->glyph; | ||||
944 | map = (BITMAP *)glyph->data; | ||||
945 | |||||
946 | x = (int)glyph->x / hs; | ||||
947 | init_cols = (int)glyph->x - x * hs; | ||||
948 | if(init_cols <= 0) | ||||
| |||||
949 | init_cols += hs; | ||||
950 | else | ||||
951 | x++; | ||||
952 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | ||||
953 | |||||
954 | cols = (int)glyph->y + 1; | ||||
955 | y = cols / vs; | ||||
956 | rows = cols - y * vs; | ||||
957 | if(rows <= 0) { | ||||
958 | rows += vs; | ||||
959 | y--; | ||||
960 | } | ||||
961 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; | ||||
962 | ASSERT(w && h)do { if(!(w && h)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 962, "w && h"); } while(0); | ||||
963 | |||||
964 | /* before touching anything, do this */ | ||||
965 | image = dev->create_image(dev->device_data, w, h, BITMAP_BITS(4 << 3)); | ||||
966 | if(image == NULL((void*)0)) { | ||||
967 | mdvi_shrink_glyph(dvi, font, pk, dest); | ||||
968 | return; | ||||
969 | } | ||||
970 | |||||
971 | /* save these colors */ | ||||
972 | pk->fg = MDVI_CURRFG(dvi)(dvi)->curr_fg; | ||||
973 | pk->bg = MDVI_CURRBG(dvi)(dvi)->curr_bg; | ||||
974 | |||||
975 | samplemax = vs * hs; | ||||
976 | npixels = samplemax + 1; | ||||
977 | pixels = get_color_table(&dvi->device, npixels, pk->fg, pk->bg, | ||||
978 | dvi->params.gamma, dvi->params.density); | ||||
979 | if(pixels == NULL((void*)0)) { | ||||
980 | npixels = 2; | ||||
981 | colortab[0] = pk->fg; | ||||
982 | colortab[1] = pk->bg; | ||||
983 | pixels = &colortab[0]; | ||||
984 | } | ||||
985 | |||||
986 | /* setup the new glyph */ | ||||
987 | dest->data = image; | ||||
988 | dest->x = x; | ||||
989 | dest->y = glyph->y / vs; | ||||
990 | dest->w = w; | ||||
991 | dest->h = h; | ||||
992 | |||||
993 | y = 0; | ||||
994 | old_ptr = map->data; | ||||
995 | rows_left = glyph->h; | ||||
996 | |||||
997 | while(rows_left && y < h) { | ||||
998 | x = 0; | ||||
999 | if(rows > rows_left) | ||||
1000 | rows = rows_left; | ||||
1001 | cols_left = glyph->w; | ||||
1002 | cols = init_cols; | ||||
1003 | while(cols_left && x < w) { | ||||
1004 | if(cols > cols_left) | ||||
1005 | cols = cols_left; | ||||
1006 | sampleval = do_sample(old_ptr, map->stride, | ||||
1007 | glyph->w - cols_left, cols, rows); | ||||
1008 | /* scale the sample value by the number of grey levels */ | ||||
1009 | if(npixels - 1 != samplemax) | ||||
1010 | sampleval = ((npixels-1) * sampleval) / samplemax; | ||||
1011 | ASSERT(sampleval < npixels)do { if(!(sampleval < npixels)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 1011, "sampleval < npixels"); } while(0); | ||||
1012 | dev->put_pixel(image, x, y, pixels[sampleval]); | ||||
1013 | cols_left -= cols; | ||||
1014 | cols = hs; | ||||
1015 | x++; | ||||
1016 | } | ||||
1017 | for(; x < w; x++) | ||||
1018 | dev->put_pixel(image, x, y, pixels[0]); | ||||
1019 | old_ptr = bm_offset(old_ptr, rows * map->stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * map->stride)); | ||||
1020 | rows_left -= rows; | ||||
1021 | rows = vs; | ||||
1022 | y++; | ||||
1023 | } | ||||
1024 | |||||
1025 | for(; y < h; y++) { | ||||
1026 | for(x = 0; x < w; x++) | ||||
1027 | dev->put_pixel(image, x, y, pixels[0]); | ||||
1028 | } | ||||
1029 | |||||
1030 | dev->image_done(image); | ||||
1031 | DEBUG((DBG_BITMAPS, "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | ||||
1032 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | ||||
1033 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | ||||
1034 | } | ||||
1035 |