File: | backend/dvi/mdvi-lib/bitmap.c |
Warning: | line 253, column 2 Value stored to 'a' is never read |
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1 | /* |
2 | * Copyright (C) 2000, Matias Atria |
3 | * |
4 | * This program is free software; you can redistribute it and/or modify |
5 | * it under the terms of the GNU General Public License as published by |
6 | * the Free Software Foundation; either version 2 of the License, or |
7 | * (at your option) any later version. |
8 | * |
9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | * GNU General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU General Public License |
15 | * along with this program; if not, write to the Free Software |
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
17 | */ |
18 | |
19 | /* Bitmap manipulation routines */ |
20 | |
21 | #include <config.h> |
22 | #include <stdlib.h> |
23 | |
24 | #include "mdvi.h" |
25 | #include "color.h" |
26 | |
27 | /* bit_masks[n] contains a BmUnit with `n' contiguous bits */ |
28 | |
29 | static BmUnit bit_masks[] = { |
30 | 0x0, 0x1, 0x3, 0x7, |
31 | 0xf, 0x1f, 0x3f, 0x7f, |
32 | 0xff, |
33 | #if BITMAP_BYTES4 > 1 |
34 | 0x1ff, 0x3ff, 0x7ff, |
35 | 0xfff, 0x1fff, 0x3fff, 0x7fff, |
36 | 0xffff, |
37 | #if BITMAP_BYTES4 > 2 |
38 | 0x1ffff, 0x3ffff, 0x7ffff, |
39 | 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff, |
40 | 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, |
41 | 0xfffffff, 0x1fffffff, 0x3fffffff, 0x7fffffff, |
42 | 0xffffffff |
43 | #endif /* BITMAP_BYTES > 2 */ |
44 | #endif /* BITMAP_BYTES > 1 */ |
45 | }; |
46 | |
47 | #ifndef NODEBUG |
48 | #define SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13))) (DEBUGGING(BITMAP_OPS)(_mdvi_debug_mask & (1 << 12)) && DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) |
49 | #endif |
50 | |
51 | /* |
52 | * Some useful macros to manipulate bitmap data |
53 | * SEGMENT(m,n) = bit mask for a segment of `m' contiguous bits |
54 | * starting at column `n'. These macros assume that |
55 | * m + n <= BITMAP_BITS, 0 <= m, n. |
56 | */ |
57 | #ifdef WORD_BIG_ENDIAN |
58 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (BITMAP_BITS(4 << 3) - (m) - (n))) |
59 | #else |
60 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (n)) |
61 | #endif |
62 | |
63 | /* sampling and shrinking routines shamelessly stolen from xdvi */ |
64 | |
65 | static int sample_count[] = { |
66 | 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, |
67 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
68 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
69 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
70 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
71 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
72 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
73 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
74 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
75 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
76 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
77 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
78 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
79 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
80 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
81 | 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 |
82 | }; |
83 | |
84 | /* bit_swap[j] = j with all bits inverted (i.e. msb -> lsb) */ |
85 | static Uchar bit_swap[] = { |
86 | 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, |
87 | 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, |
88 | 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, |
89 | 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, |
90 | 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, |
91 | 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, |
92 | 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, |
93 | 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, |
94 | 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, |
95 | 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, |
96 | 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, |
97 | 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, |
98 | 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, |
99 | 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, |
100 | 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, |
101 | 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, |
102 | 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, |
103 | 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, |
104 | 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, |
105 | 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, |
106 | 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, |
107 | 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, |
108 | 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, |
109 | 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, |
110 | 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, |
111 | 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, |
112 | 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, |
113 | 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, |
114 | 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, |
115 | 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, |
116 | 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, |
117 | 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff |
118 | }; |
119 | |
120 | |
121 | /* |
122 | * next we have three bitmap functions to convert bitmaps in LSB bit order |
123 | * with 8, 16 and 32 bits per unit, to our internal format. The differences |
124 | * are minimal, but writing a generic function to handle all unit sizes is |
125 | * hopelessly slow. |
126 | */ |
127 | |
128 | BITMAP *bitmap_convert_lsb8(Uchar *bits, int w, int h, int stride) |
129 | { |
130 | BITMAP *bm; |
131 | int i; |
132 | Uchar *unit; |
133 | register Uchar *curr; |
134 | int bytes; |
135 | |
136 | DEBUG((DBG_BITMAP_OPS, "convert LSB %dx%d@8 -> bitmap\n", w, h))__debug ((1 << 12), "convert LSB %dx%d@8 -> bitmap\n" , w, h); |
137 | |
138 | bm = bitmap_alloc_raw(w, h); |
139 | |
140 | /* this is the number of bytes in the original bitmap */ |
141 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); |
142 | unit = (Uchar *)bm->data; |
143 | curr = bits; |
144 | /* we try to do this as fast as we can */ |
145 | for(i = 0; i < h; i++) { |
146 | #ifdef WORD_LITTLE_ENDIAN1 |
147 | memcpy(unit, curr, bytes); |
148 | curr += stride; |
149 | #else |
150 | int j; |
151 | |
152 | for(j = 0; j < bytes; curr++, j++) |
153 | unit[j] = bit_swap[*curr]; |
154 | cur += stride - bytes; |
155 | #endif |
156 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); |
157 | unit += bm->stride; |
158 | } |
159 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
160 | bitmap_print(stderrstderr, bm); |
161 | return bm; |
162 | } |
163 | |
164 | BITMAP *bitmap_convert_msb8(Uchar *data, int w, int h, int stride) |
165 | { |
166 | BITMAP *bm; |
167 | Uchar *unit; |
168 | Uchar *curr; |
169 | int i; |
170 | int bytes; |
171 | |
172 | bm = bitmap_alloc(w, h); |
173 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); |
174 | unit = (Uchar *)bm->data; |
175 | curr = data; |
176 | for(i = 0; i < h; i++) { |
177 | #ifdef WORD_LITTLE_ENDIAN1 |
178 | int j; |
179 | |
180 | for(j = 0; j < bytes; curr++, j++) |
181 | unit[j] = bit_swap[*curr]; |
182 | curr += stride - bytes; |
183 | #else |
184 | memcpy(unit, curr, bytes); |
185 | curr += stride; |
186 | #endif |
187 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); |
188 | unit += bm->stride; |
189 | } |
190 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
191 | bitmap_print(stderrstderr, bm); |
192 | return bm; |
193 | } |
194 | |
195 | |
196 | BITMAP *bitmap_copy(BITMAP *bm) |
197 | { |
198 | BITMAP *nb = bitmap_alloc(bm->width, bm->height); |
199 | |
200 | DEBUG((DBG_BITMAP_OPS, "copy %dx%d\n", bm->width, bm->height))__debug ((1 << 12), "copy %dx%d\n", bm->width, bm-> height); |
201 | memcpy(nb->data, bm->data, bm->height * bm->stride); |
202 | return nb; |
203 | } |
204 | |
205 | BITMAP *bitmap_alloc(int w, int h) |
206 | { |
207 | BITMAP *bm; |
208 | |
209 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); |
210 | bm->width = w; |
211 | bm->height = h; |
212 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); |
213 | if(h && bm->stride) |
214 | bm->data = (BmUnit *)mdvi_calloc(h, bm->stride); |
215 | else |
216 | bm->data = NULL((void*)0); |
217 | |
218 | return bm; |
219 | } |
220 | |
221 | BITMAP *bitmap_alloc_raw(int w, int h) |
222 | { |
223 | BITMAP *bm; |
224 | |
225 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); |
226 | bm->width = w; |
227 | bm->height = h; |
228 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); |
229 | if(h && bm->stride) |
230 | bm->data = (BmUnit *)mdvi_malloc(h * bm->stride); |
231 | else |
232 | bm->data = NULL((void*)0); |
233 | |
234 | return bm; |
235 | } |
236 | |
237 | void bitmap_destroy(BITMAP *bm) |
238 | { |
239 | if(bm->data) |
240 | free(bm->data); |
241 | free(bm); |
242 | } |
243 | |
244 | void bitmap_print(FILE *out, BITMAP *bm) |
245 | { |
246 | int i, j; |
247 | BmUnit *a, mask; |
248 | static const char labels[] = { |
249 | '1', '2', '3', '4', '5', '6', '7', '8', '9', '0' |
250 | }; |
251 | int sub; |
252 | |
253 | a = bm->data; |
Value stored to 'a' is never read | |
254 | fprintf(out, " "); |
255 | if(bm->width > 10) { |
256 | putchar('0'); |
257 | sub = 0; |
258 | for(j = 2; j <= bm->width; j++) |
259 | if((j %10) == 0) { |
260 | if((j % 100) == 0) { |
261 | fprintf(out, "*"); |
262 | sub += 100; |
263 | } else |
264 | fprintf(out, "%d", (j - sub)/10); |
265 | } else |
266 | putc(' ', out); |
267 | fprintf(out, "\n "); |
268 | } |
269 | for(j = 0; j < bm->width; j++) |
270 | putc(labels[j % 10], out); |
271 | putchar('\n'); |
272 | for(i = 0; i < bm->height; i++) { |
273 | mask = FIRSTMASK((BmUnit)1 << (0)); |
274 | a = (BmUnit *)((char *)bm->data + i * bm->stride); |
275 | fprintf(out, "%3d ", i+1); |
276 | for(j = 0; j < bm->width; j++) { |
277 | if(*a & mask) |
278 | putc('#', out); |
279 | else |
280 | putc('.', out); |
281 | if(mask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
282 | a++; |
283 | mask = FIRSTMASK((BmUnit)1 << (0)); |
284 | } else |
285 | NEXTMASK(mask)((mask) <<= 1); |
286 | } |
287 | putchar('\n'); |
288 | } |
289 | } |
290 | |
291 | void bitmap_set_col(BITMAP *bm, int row, int col, int count, int state) |
292 | { |
293 | BmUnit *ptr; |
294 | BmUnit mask; |
295 | |
296 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); |
297 | mask = FIRSTMASKAT(col)((BmUnit)1 << (((col) % (4 << 3)))); |
298 | |
299 | while(count-- > 0) { |
300 | if(state) |
301 | *ptr |= mask; |
302 | else |
303 | *ptr &= ~mask; |
304 | /* move to next row */ |
305 | ptr = bm_offset(ptr, bm->stride)(BmUnit *)((Uchar *)(ptr) + (bm->stride)); |
306 | } |
307 | } |
308 | |
309 | /* |
310 | * to use this function you should first make sure that |
311 | * there is room for `count' bits in the scanline |
312 | * |
313 | * A general-purpose (but not very efficient) function to paint `n' pixels |
314 | * on a bitmap, starting at position (x, y) would be: |
315 | * |
316 | * bitmap_paint_bits(__bm_unit_ptr(bitmap, x, y), x % BITMAP_BITS, n) |
317 | * |
318 | */ |
319 | void bitmap_paint_bits(BmUnit *ptr, int n, int count) |
320 | { |
321 | /* paint the head */ |
322 | if(n + count > BITMAP_BITS(4 << 3)) { |
323 | *ptr |= SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); |
324 | count -= BITMAP_BITS(4 << 3) - n; |
325 | ptr++; |
326 | } else { |
327 | *ptr |= SEGMENT(count, n)(bit_masks[count] << (n)); |
328 | return; |
329 | } |
330 | |
331 | /* paint the middle */ |
332 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) |
333 | *ptr++ = bit_masks[BITMAP_BITS(4 << 3)]; |
334 | |
335 | /* paint the tail */ |
336 | if(count > 0) |
337 | *ptr |= SEGMENT(count, 0)(bit_masks[count] << (0)); |
338 | } |
339 | |
340 | /* |
341 | * same as paint_bits but clears pixels instead of painting them. Written |
342 | * as a separate function for efficiency reasons. |
343 | */ |
344 | void bitmap_clear_bits(BmUnit *ptr, int n, int count) |
345 | { |
346 | if(n + count > BITMAP_BITS(4 << 3)) { |
347 | *ptr &= ~SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); |
348 | count -= BITMAP_BITS(4 << 3); |
349 | ptr++; |
350 | } else { |
351 | *ptr &= ~SEGMENT(count, n)(bit_masks[count] << (n)); |
352 | return; |
353 | } |
354 | |
355 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) |
356 | *ptr++ = 0; |
357 | |
358 | if(count > 0) |
359 | *ptr &= ~SEGMENT(count, 0)(bit_masks[count] << (0)); |
360 | } |
361 | |
362 | /* the general function to paint rows. Still used by the PK reader, but that |
363 | * will change soon (The GF reader already uses bitmap_paint_bits()). |
364 | */ |
365 | void bitmap_set_row(BITMAP *bm, int row, int col, int count, int state) |
366 | { |
367 | BmUnit *ptr; |
368 | |
369 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); |
370 | if(state) |
371 | bitmap_paint_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); |
372 | else |
373 | bitmap_clear_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); |
374 | } |
375 | |
376 | /* |
377 | * Now several `flipping' operations |
378 | */ |
379 | |
380 | void bitmap_flip_horizontally(BITMAP *bm) |
381 | { |
382 | BITMAP nb; |
383 | BmUnit *fptr, *tptr; |
384 | BmUnit fmask, tmask; |
385 | int w, h; |
386 | |
387 | nb.width = bm->width; |
388 | nb.height = bm->height; |
389 | nb.stride = bm->stride; |
390 | nb.data = mdvi_calloc(bm->height, bm->stride); |
391 | |
392 | fptr = bm->data; |
393 | tptr = __bm_unit_ptr(&nb, nb.width-1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width-1) / (4 << 3)) * 4)); |
394 | for(h = 0; h < bm->height; h++) { |
395 | BmUnit *fline, *tline; |
396 | |
397 | fline = fptr; |
398 | tline = tptr; |
399 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
400 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); |
401 | for(w = 0; w < bm->width; w++) { |
402 | if(*fline & fmask) |
403 | *tline |= tmask; |
404 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
405 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
406 | fline++; |
407 | } else |
408 | NEXTMASK(fmask)((fmask) <<= 1); |
409 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { |
410 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); |
411 | tline--; |
412 | } else |
413 | PREVMASK(tmask)((tmask) >>= 1); |
414 | } |
415 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); |
416 | tptr = bm_offset(tptr, bm->stride)(BmUnit *)((Uchar *)(tptr) + (bm->stride)); |
417 | } |
418 | DEBUG((DBG_BITMAP_OPS, "flip_horizontally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) |
419 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); |
420 | mdvi_free(bm->data); |
421 | bm->data = nb.data; |
422 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
423 | bitmap_print(stderrstderr, bm); |
424 | } |
425 | |
426 | void bitmap_flip_vertically(BITMAP *bm) |
427 | { |
428 | BITMAP nb; |
429 | BmUnit *fptr, *tptr; |
430 | BmUnit fmask; |
431 | int w, h; |
432 | |
433 | nb.width = bm->width; |
434 | nb.height = bm->height; |
435 | nb.stride = bm->stride; |
436 | nb.data = mdvi_calloc(bm->height, bm->stride); |
437 | |
438 | fptr = bm->data; |
439 | tptr = __bm_unit_ptr(&nb, 0, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((0) / (4 << 3)) * 4)); |
440 | for(h = 0; h < bm->height; h++) { |
441 | BmUnit *fline, *tline; |
442 | |
443 | fline = fptr; |
444 | tline = tptr; |
445 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
446 | for(w = 0; w < bm->width; w++) { |
447 | if(*fline & fmask) |
448 | *tline |= fmask; |
449 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
450 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
451 | fline++; |
452 | tline++; |
453 | } else |
454 | NEXTMASK(fmask)((fmask) <<= 1); |
455 | } |
456 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); |
457 | tptr = (BmUnit *)((char *)tptr - bm->stride); |
458 | } |
459 | DEBUG((DBG_BITMAP_OPS, "flip_vertically (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) |
460 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); |
461 | mdvi_free(bm->data); |
462 | bm->data = nb.data; |
463 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
464 | bitmap_print(stderrstderr, bm); |
465 | } |
466 | |
467 | void bitmap_flip_diagonally(BITMAP *bm) |
468 | { |
469 | BITMAP nb; |
470 | BmUnit *fptr, *tptr; |
471 | BmUnit fmask, tmask; |
472 | int w, h; |
473 | |
474 | nb.width = bm->width; |
475 | nb.height = bm->height; |
476 | nb.stride = bm->stride; |
477 | nb.data = mdvi_calloc(bm->height, bm->stride); |
478 | |
479 | fptr = bm->data; |
480 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); |
481 | for(h = 0; h < bm->height; h++) { |
482 | BmUnit *fline, *tline; |
483 | |
484 | fline = fptr; |
485 | tline = tptr; |
486 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
487 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); |
488 | for(w = 0; w < bm->width; w++) { |
489 | if(*fline & fmask) |
490 | *tline |= tmask; |
491 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
492 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
493 | fline++; |
494 | } else |
495 | NEXTMASK(fmask)((fmask) <<= 1); |
496 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { |
497 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); |
498 | tline--; |
499 | } else |
500 | PREVMASK(tmask)((tmask) >>= 1); |
501 | } |
502 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); |
503 | tptr = bm_offset(tptr, -nb.stride)(BmUnit *)((Uchar *)(tptr) + (-nb.stride)); |
504 | } |
505 | DEBUG((DBG_BITMAP_OPS, "flip_diagonally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) |
506 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); |
507 | mdvi_free(bm->data); |
508 | bm->data = nb.data; |
509 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
510 | bitmap_print(stderrstderr, bm); |
511 | } |
512 | |
513 | void bitmap_rotate_clockwise(BITMAP *bm) |
514 | { |
515 | BITMAP nb; |
516 | BmUnit *fptr, *tptr; |
517 | BmUnit fmask, tmask; |
518 | int w, h; |
519 | |
520 | nb.width = bm->height; |
521 | nb.height = bm->width; |
522 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); |
523 | nb.data = mdvi_calloc(nb.height, nb.stride); |
524 | |
525 | fptr = bm->data; |
526 | tptr = __bm_unit_ptr(&nb, nb.width - 1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width - 1) / (4 << 3)) * 4)); |
527 | |
528 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); |
529 | for(h = 0; h < bm->height; h++) { |
530 | BmUnit *fline, *tline; |
531 | |
532 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
533 | fline = fptr; |
534 | tline = tptr; |
535 | for(w = 0; w < bm->width; w++) { |
536 | if(*fline & fmask) |
537 | *tline |= tmask; |
538 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
539 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
540 | fline++; |
541 | } else |
542 | NEXTMASK(fmask)((fmask) <<= 1); |
543 | /* go to next row */ |
544 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); |
545 | } |
546 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); |
547 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { |
548 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); |
549 | tptr--; |
550 | } else |
551 | PREVMASK(tmask)((tmask) >>= 1); |
552 | } |
553 | |
554 | DEBUG((DBG_BITMAP_OPS, "rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) |
555 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); |
556 | mdvi_free(bm->data); |
557 | bm->data = nb.data; |
558 | bm->width = nb.width; |
559 | bm->height = nb.height; |
560 | bm->stride = nb.stride; |
561 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
562 | bitmap_print(stderrstderr, bm); |
563 | } |
564 | |
565 | void bitmap_rotate_counter_clockwise(BITMAP *bm) |
566 | { |
567 | BITMAP nb; |
568 | BmUnit *fptr, *tptr; |
569 | BmUnit fmask, tmask; |
570 | int w, h; |
571 | |
572 | nb.width = bm->height; |
573 | nb.height = bm->width; |
574 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); |
575 | nb.data = mdvi_calloc(nb.height, nb.stride); |
576 | |
577 | fptr = bm->data; |
578 | tptr = __bm_unit_ptr(&nb, 0, nb.height - 1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height - 1) * (&nb)->stride + ((0) / (4 << 3)) * 4)); |
579 | |
580 | tmask = FIRSTMASK((BmUnit)1 << (0)); |
581 | for(h = 0; h < bm->height; h++) { |
582 | BmUnit *fline, *tline; |
583 | |
584 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
585 | fline = fptr; |
586 | tline = tptr; |
587 | for(w = 0; w < bm->width; w++) { |
588 | if(*fline & fmask) |
589 | *tline |= tmask; |
590 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
591 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
592 | fline++; |
593 | } else |
594 | NEXTMASK(fmask)((fmask) <<= 1); |
595 | /* go to previous row */ |
596 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); |
597 | } |
598 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); |
599 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
600 | tmask = FIRSTMASK((BmUnit)1 << (0)); |
601 | tptr++; |
602 | } else |
603 | NEXTMASK(tmask)((tmask) <<= 1); |
604 | } |
605 | |
606 | DEBUG((DBG_BITMAP_OPS, "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) |
607 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); |
608 | mdvi_free(bm->data); |
609 | bm->data = nb.data; |
610 | bm->width = nb.width; |
611 | bm->height = nb.height; |
612 | bm->stride = nb.stride; |
613 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
614 | bitmap_print(stderrstderr, bm); |
615 | } |
616 | |
617 | void bitmap_flip_rotate_clockwise(BITMAP *bm) |
618 | { |
619 | BITMAP nb; |
620 | BmUnit *fptr, *tptr; |
621 | BmUnit fmask, tmask; |
622 | int w, h; |
623 | |
624 | nb.width = bm->height; |
625 | nb.height = bm->width; |
626 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); |
627 | nb.data = mdvi_calloc(nb.height, nb.stride); |
628 | |
629 | fptr = bm->data; |
630 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); |
631 | |
632 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); |
633 | for(h = 0; h < bm->height; h++) { |
634 | BmUnit *fline, *tline; |
635 | |
636 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
637 | fline = fptr; |
638 | tline = tptr; |
639 | for(w = 0; w < bm->width; w++) { |
640 | if(*fline & fmask) |
641 | *tline |= tmask; |
642 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
643 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
644 | fline++; |
645 | } else |
646 | NEXTMASK(fmask)((fmask) <<= 1); |
647 | /* go to previous line */ |
648 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); |
649 | } |
650 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); |
651 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { |
652 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); |
653 | tptr--; |
654 | } else |
655 | PREVMASK(tmask)((tmask) >>= 1); |
656 | } |
657 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) |
658 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); |
659 | mdvi_free(bm->data); |
660 | bm->data = nb.data; |
661 | bm->width = nb.width; |
662 | bm->height = nb.height; |
663 | bm->stride = nb.stride; |
664 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
665 | bitmap_print(stderrstderr, bm); |
666 | } |
667 | |
668 | void bitmap_flip_rotate_counter_clockwise(BITMAP *bm) |
669 | { |
670 | BITMAP nb; |
671 | BmUnit *fptr, *tptr; |
672 | BmUnit fmask, tmask; |
673 | int w, h; |
674 | |
675 | nb.width = bm->height; |
676 | nb.height = bm->width; |
677 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); |
678 | nb.data = mdvi_calloc(nb.height, nb.stride); |
679 | |
680 | fptr = bm->data; |
681 | tptr = nb.data; |
682 | tmask = FIRSTMASK((BmUnit)1 << (0)); |
683 | |
684 | for(h = 0; h < bm->height; h++) { |
685 | BmUnit *fline, *tline; |
686 | |
687 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
688 | fline = fptr; |
689 | tline = tptr; |
690 | for(w = 0; w < bm->width; w++) { |
691 | if(*fline & fmask) |
692 | *tline |= tmask; |
693 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
694 | fmask = FIRSTMASK((BmUnit)1 << (0)); |
695 | fline++; |
696 | } else |
697 | NEXTMASK(fmask)((fmask) <<= 1); |
698 | /* go to next line */ |
699 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); |
700 | } |
701 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); |
702 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
703 | tmask = FIRSTMASK((BmUnit)1 << (0)); |
704 | tptr++; |
705 | } else |
706 | NEXTMASK(tmask)((tmask) <<= 1); |
707 | } |
708 | |
709 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) |
710 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); |
711 | mdvi_free(bm->data); |
712 | bm->data = nb.data; |
713 | bm->width = nb.width; |
714 | bm->height = nb.height; |
715 | bm->stride = nb.stride; |
716 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) |
717 | bitmap_print(stderrstderr, bm); |
718 | } |
719 | |
720 | #if 0 |
721 | void bitmap_transform(BITMAP *map, DviOrientation orient) |
722 | { |
723 | switch(orient) { |
724 | case MDVI_ORIENT_TBLR: |
725 | break; |
726 | case MDVI_ORIENT_TBRL: |
727 | bitmap_flip_horizontally(map); |
728 | break; |
729 | case MDVI_ORIENT_BTLR: |
730 | bitmap_flip_vertically(map); |
731 | break; |
732 | case MDVI_ORIENT_BTRL: |
733 | bitmap_flip_diagonally(map); |
734 | break; |
735 | case MDVI_ORIENT_RP90: |
736 | bitmap_rotate_counter_clockwise(map); |
737 | break; |
738 | case MDVI_ORIENT_RM90: |
739 | bitmap_rotate_clockwise(map); |
740 | break; |
741 | case MDVI_ORIENT_IRP90: |
742 | bitmap_flip_rotate_counter_clockwise(map); |
743 | break; |
744 | case MDVI_ORIENT_IRM90: |
745 | bitmap_flip_rotate_clockwise(map); |
746 | break; |
747 | } |
748 | } |
749 | #endif |
750 | |
751 | /* |
752 | * Count the number of non-zero bits in a box of dimensions w x h, starting |
753 | * at column `step' in row `data'. |
754 | * |
755 | * Shamelessly stolen from xdvi. |
756 | */ |
757 | static int do_sample(BmUnit *data, int stride, int step, int w, int h) |
758 | { |
759 | BmUnit *ptr, *end, *cp; |
760 | int shift, n; |
761 | int bits_left; |
762 | int wid; |
763 | |
764 | ptr = data + step / BITMAP_BITS(4 << 3); |
765 | end = bm_offset(data, h * stride)(BmUnit *)((Uchar *)(data) + (h * stride)); |
766 | shift = FIRSTSHIFTAT(step)((step) % (4 << 3)); |
767 | bits_left = w; |
768 | n = 0; |
769 | while(bits_left) { |
770 | #ifndef WORD_BIG_ENDIAN |
771 | wid = BITMAP_BITS(4 << 3) - shift; |
772 | #else |
773 | wid = shift; |
774 | #endif |
775 | if(wid > bits_left) |
776 | wid = bits_left; |
777 | if(wid > 8) |
778 | wid = 8; |
779 | #ifdef WORD_BIG_ENDIAN |
780 | shift -= wid; |
781 | #endif |
782 | for(cp = ptr; cp < end; cp = bm_offset(cp, stride)(BmUnit *)((Uchar *)(cp) + (stride))) |
783 | n += sample_count[(*cp >> shift) & bit_masks[wid]]; |
784 | #ifndef WORD_BIG_ENDIAN |
785 | shift += wid; |
786 | #endif |
787 | #ifdef WORD_BIG_ENDIAN |
788 | if(shift == 0) { |
789 | shift = BITMAP_BITS(4 << 3); |
790 | ptr++; |
791 | } |
792 | #else |
793 | if(shift == BITMAP_BITS(4 << 3)) { |
794 | shift = 0; |
795 | ptr++; |
796 | } |
797 | #endif |
798 | bits_left -= wid; |
799 | } |
800 | return n; |
801 | } |
802 | |
803 | void mdvi_shrink_box(DviContext *dvi, DviFont *font, |
804 | DviFontChar *pk, DviGlyph *dest) |
805 | { |
806 | int x, y, z; |
807 | DviGlyph *glyph; |
808 | int hs, vs; |
809 | |
810 | hs = dvi->params.hshrink; |
811 | vs = dvi->params.vshrink; |
812 | glyph = &pk->glyph; |
813 | |
814 | x = (int)glyph->x / hs; |
815 | if((int)glyph->x - x * hs > 0) |
816 | x++; |
817 | dest->w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); |
818 | |
819 | z = (int)glyph->y + 1; |
820 | y = z / vs; |
821 | if(z - y * vs <= 0) |
822 | y--; |
823 | dest->h = y + ROUND((int)glyph->h - z, vs)((((int)glyph->h - z) + (vs) - 1) / (vs)) + 1; |
824 | dest->x = x; |
825 | dest->y = glyph->y / vs; |
826 | dest->data = MDVI_GLYPH_EMPTY((void *)1); |
827 | DEBUG((DBG_BITMAPS, "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) |
828 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) |
829 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); |
830 | } |
831 | |
832 | void mdvi_shrink_glyph(DviContext *dvi, DviFont *font, |
833 | DviFontChar *pk, DviGlyph *dest) |
834 | { |
835 | int rows_left, rows, init_cols; |
836 | int cols_left, cols; |
837 | BmUnit *old_ptr, *new_ptr; |
838 | BITMAP *oldmap, *newmap; |
839 | BmUnit m, *cp; |
840 | DviGlyph *glyph; |
841 | int sample, min_sample; |
842 | int old_stride; |
843 | int new_stride; |
844 | int x, y; |
845 | int w, h; |
846 | int hs, vs; |
847 | |
848 | hs = dvi->params.hshrink; |
849 | vs = dvi->params.vshrink; |
850 | |
851 | min_sample = vs * hs * dvi->params.density / 100; |
852 | |
853 | glyph = &pk->glyph; |
854 | oldmap = (BITMAP *)glyph->data; |
855 | |
856 | x = (int)glyph->x / hs; |
857 | init_cols = (int)glyph->x - x * hs; |
858 | if(init_cols <= 0) |
859 | init_cols += hs; |
860 | else |
861 | x++; |
862 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); |
863 | |
864 | cols = (int)glyph->y + 1; |
865 | y = cols / vs; |
866 | rows = cols - y * vs; |
867 | if(rows <= 0) { |
868 | rows += vs; |
869 | y--; |
870 | } |
871 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; |
872 | |
873 | /* create the new glyph */ |
874 | newmap = bitmap_alloc(w, h); |
875 | dest->data = newmap; |
876 | dest->x = x; |
877 | dest->y = glyph->y / vs; |
878 | dest->w = w; |
879 | dest->h = h; |
880 | |
881 | old_ptr = oldmap->data; |
882 | old_stride = oldmap->stride; |
883 | new_ptr = newmap->data; |
884 | new_stride = newmap->stride; |
885 | rows_left = glyph->h; |
886 | |
887 | while(rows_left) { |
888 | if(rows > rows_left) |
889 | rows = rows_left; |
890 | cols_left = glyph->w; |
891 | m = FIRSTMASK((BmUnit)1 << (0)); |
892 | cp = new_ptr; |
893 | cols = init_cols; |
894 | while(cols_left > 0) { |
895 | if(cols > cols_left) |
896 | cols = cols_left; |
897 | sample = do_sample(old_ptr, old_stride, |
898 | glyph->w - cols_left, cols, rows); |
899 | if(sample >= min_sample) |
900 | *cp |= m; |
901 | if(m == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { |
902 | m = FIRSTMASK((BmUnit)1 << (0)); |
903 | cp++; |
904 | } else |
905 | NEXTMASK(m)((m) <<= 1); |
906 | cols_left -= cols; |
907 | cols = hs; |
908 | } |
909 | new_ptr = bm_offset(new_ptr, new_stride)(BmUnit *)((Uchar *)(new_ptr) + (new_stride)); |
910 | old_ptr = bm_offset(old_ptr, rows * old_stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * old_stride)); |
911 | rows_left -= rows; |
912 | rows = vs; |
913 | } |
914 | DEBUG((DBG_BITMAPS, "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) |
915 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) |
916 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); |
917 | if(DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) |
918 | bitmap_print(stderrstderr, newmap); |
919 | } |
920 | |
921 | void mdvi_shrink_glyph_grey(DviContext *dvi, DviFont *font, |
922 | DviFontChar *pk, DviGlyph *dest) |
923 | { |
924 | int rows_left, rows; |
925 | int cols_left, cols, init_cols; |
926 | long sampleval, samplemax; |
927 | BmUnit *old_ptr; |
928 | void *image; |
929 | int w, h; |
930 | int x, y; |
931 | DviGlyph *glyph; |
932 | BITMAP *map; |
933 | Ulong *pixels; |
934 | int npixels; |
935 | Ulong colortab[2]; |
936 | int hs, vs; |
937 | DviDevice *dev; |
938 | |
939 | hs = dvi->params.hshrink; |
940 | vs = dvi->params.vshrink; |
941 | dev = &dvi->device; |
942 | |
943 | glyph = &pk->glyph; |
944 | map = (BITMAP *)glyph->data; |
945 | |
946 | x = (int)glyph->x / hs; |
947 | init_cols = (int)glyph->x - x * hs; |
948 | if(init_cols <= 0) |
949 | init_cols += hs; |
950 | else |
951 | x++; |
952 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); |
953 | |
954 | cols = (int)glyph->y + 1; |
955 | y = cols / vs; |
956 | rows = cols - y * vs; |
957 | if(rows <= 0) { |
958 | rows += vs; |
959 | y--; |
960 | } |
961 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; |
962 | ASSERT(w && h)do { if(!(w && h)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 962, "w && h"); } while(0); |
963 | |
964 | /* before touching anything, do this */ |
965 | image = dev->create_image(dev->device_data, w, h, BITMAP_BITS(4 << 3)); |
966 | if(image == NULL((void*)0)) { |
967 | mdvi_shrink_glyph(dvi, font, pk, dest); |
968 | return; |
969 | } |
970 | |
971 | /* save these colors */ |
972 | pk->fg = MDVI_CURRFG(dvi)(dvi)->curr_fg; |
973 | pk->bg = MDVI_CURRBG(dvi)(dvi)->curr_bg; |
974 | |
975 | samplemax = vs * hs; |
976 | npixels = samplemax + 1; |
977 | pixels = get_color_table(&dvi->device, npixels, pk->fg, pk->bg, |
978 | dvi->params.gamma, dvi->params.density); |
979 | if(pixels == NULL((void*)0)) { |
980 | npixels = 2; |
981 | colortab[0] = pk->fg; |
982 | colortab[1] = pk->bg; |
983 | pixels = &colortab[0]; |
984 | } |
985 | |
986 | /* setup the new glyph */ |
987 | dest->data = image; |
988 | dest->x = x; |
989 | dest->y = glyph->y / vs; |
990 | dest->w = w; |
991 | dest->h = h; |
992 | |
993 | y = 0; |
994 | old_ptr = map->data; |
995 | rows_left = glyph->h; |
996 | |
997 | while(rows_left && y < h) { |
998 | x = 0; |
999 | if(rows > rows_left) |
1000 | rows = rows_left; |
1001 | cols_left = glyph->w; |
1002 | cols = init_cols; |
1003 | while(cols_left && x < w) { |
1004 | if(cols > cols_left) |
1005 | cols = cols_left; |
1006 | sampleval = do_sample(old_ptr, map->stride, |
1007 | glyph->w - cols_left, cols, rows); |
1008 | /* scale the sample value by the number of grey levels */ |
1009 | if(npixels - 1 != samplemax) |
1010 | sampleval = ((npixels-1) * sampleval) / samplemax; |
1011 | ASSERT(sampleval < npixels)do { if(!(sampleval < npixels)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 1011, "sampleval < npixels"); } while(0); |
1012 | dev->put_pixel(image, x, y, pixels[sampleval]); |
1013 | cols_left -= cols; |
1014 | cols = hs; |
1015 | x++; |
1016 | } |
1017 | for(; x < w; x++) |
1018 | dev->put_pixel(image, x, y, pixels[0]); |
1019 | old_ptr = bm_offset(old_ptr, rows * map->stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * map->stride)); |
1020 | rows_left -= rows; |
1021 | rows = vs; |
1022 | y++; |
1023 | } |
1024 | |
1025 | for(; y < h; y++) { |
1026 | for(x = 0; x < w; x++) |
1027 | dev->put_pixel(image, x, y, pixels[0]); |
1028 | } |
1029 | |
1030 | dev->image_done(image); |
1031 | DEBUG((DBG_BITMAPS, "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) |
1032 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) |
1033 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); |
1034 | } |
1035 |