File: | backend/dvi/mdvi-lib/bitmap.c |
Warning: | line 147, column 3 Null pointer passed to 1st parameter expecting 'nonnull' |
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1 | /* | |||
2 | * Copyright (C) 2000, Matias Atria | |||
3 | * | |||
4 | * This program is free software; you can redistribute it and/or modify | |||
5 | * it under the terms of the GNU General Public License as published by | |||
6 | * the Free Software Foundation; either version 2 of the License, or | |||
7 | * (at your option) any later version. | |||
8 | * | |||
9 | * This program is distributed in the hope that it will be useful, | |||
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
12 | * GNU General Public License for more details. | |||
13 | * | |||
14 | * You should have received a copy of the GNU General Public License | |||
15 | * along with this program; if not, write to the Free Software | |||
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
17 | */ | |||
18 | ||||
19 | /* Bitmap manipulation routines */ | |||
20 | ||||
21 | #include <config.h> | |||
22 | #include <stdlib.h> | |||
23 | ||||
24 | #include "mdvi.h" | |||
25 | #include "color.h" | |||
26 | ||||
27 | /* bit_masks[n] contains a BmUnit with `n' contiguous bits */ | |||
28 | ||||
29 | static BmUnit bit_masks[] = { | |||
30 | 0x0, 0x1, 0x3, 0x7, | |||
31 | 0xf, 0x1f, 0x3f, 0x7f, | |||
32 | 0xff, | |||
33 | #if BITMAP_BYTES4 > 1 | |||
34 | 0x1ff, 0x3ff, 0x7ff, | |||
35 | 0xfff, 0x1fff, 0x3fff, 0x7fff, | |||
36 | 0xffff, | |||
37 | #if BITMAP_BYTES4 > 2 | |||
38 | 0x1ffff, 0x3ffff, 0x7ffff, | |||
39 | 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff, | |||
40 | 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, | |||
41 | 0xfffffff, 0x1fffffff, 0x3fffffff, 0x7fffffff, | |||
42 | 0xffffffff | |||
43 | #endif /* BITMAP_BYTES > 2 */ | |||
44 | #endif /* BITMAP_BYTES > 1 */ | |||
45 | }; | |||
46 | ||||
47 | #ifndef NODEBUG | |||
48 | #define SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13))) (DEBUGGING(BITMAP_OPS)(_mdvi_debug_mask & (1 << 12)) && DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) | |||
49 | #endif | |||
50 | ||||
51 | /* | |||
52 | * Some useful macros to manipulate bitmap data | |||
53 | * SEGMENT(m,n) = bit mask for a segment of `m' contiguous bits | |||
54 | * starting at column `n'. These macros assume that | |||
55 | * m + n <= BITMAP_BITS, 0 <= m, n. | |||
56 | */ | |||
57 | #ifdef WORD_BIG_ENDIAN | |||
58 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (BITMAP_BITS(4 << 3) - (m) - (n))) | |||
59 | #else | |||
60 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (n)) | |||
61 | #endif | |||
62 | ||||
63 | /* sampling and shrinking routines shamelessly stolen from xdvi */ | |||
64 | ||||
65 | static int sample_count[] = { | |||
66 | 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, | |||
67 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
68 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
69 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
70 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
71 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
72 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
73 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
74 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
75 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
76 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
77 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
78 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
79 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
80 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
81 | 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 | |||
82 | }; | |||
83 | ||||
84 | /* bit_swap[j] = j with all bits inverted (i.e. msb -> lsb) */ | |||
85 | static Uchar bit_swap[] = { | |||
86 | 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, | |||
87 | 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, | |||
88 | 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, | |||
89 | 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, | |||
90 | 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, | |||
91 | 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, | |||
92 | 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, | |||
93 | 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, | |||
94 | 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, | |||
95 | 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, | |||
96 | 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, | |||
97 | 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, | |||
98 | 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, | |||
99 | 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, | |||
100 | 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, | |||
101 | 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, | |||
102 | 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, | |||
103 | 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, | |||
104 | 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, | |||
105 | 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, | |||
106 | 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, | |||
107 | 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, | |||
108 | 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, | |||
109 | 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, | |||
110 | 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, | |||
111 | 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, | |||
112 | 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, | |||
113 | 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, | |||
114 | 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, | |||
115 | 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, | |||
116 | 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, | |||
117 | 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff | |||
118 | }; | |||
119 | ||||
120 | ||||
121 | /* | |||
122 | * next we have three bitmap functions to convert bitmaps in LSB bit order | |||
123 | * with 8, 16 and 32 bits per unit, to our internal format. The differences | |||
124 | * are minimal, but writing a generic function to handle all unit sizes is | |||
125 | * hopelessly slow. | |||
126 | */ | |||
127 | ||||
128 | BITMAP *bitmap_convert_lsb8(Uchar *bits, int w, int h, int stride) | |||
129 | { | |||
130 | BITMAP *bm; | |||
131 | int i; | |||
132 | Uchar *unit; | |||
133 | register Uchar *curr; | |||
134 | int bytes; | |||
135 | ||||
136 | DEBUG((DBG_BITMAP_OPS, "convert LSB %dx%d@8 -> bitmap\n", w, h))__debug ((1 << 12), "convert LSB %dx%d@8 -> bitmap\n" , w, h); | |||
137 | ||||
138 | bm = bitmap_alloc_raw(w, h); | |||
| ||||
139 | ||||
140 | /* this is the number of bytes in the original bitmap */ | |||
141 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); | |||
142 | unit = (Uchar *)bm->data; | |||
143 | curr = bits; | |||
144 | /* we try to do this as fast as we can */ | |||
145 | for(i = 0; i < h; i++) { | |||
146 | #ifdef WORD_LITTLE_ENDIAN1 | |||
147 | memcpy(unit, curr, bytes); | |||
| ||||
148 | curr += stride; | |||
149 | #else | |||
150 | int j; | |||
151 | ||||
152 | for(j = 0; j < bytes; curr++, j++) | |||
153 | unit[j] = bit_swap[*curr]; | |||
154 | cur += stride - bytes; | |||
155 | #endif | |||
156 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); | |||
157 | unit += bm->stride; | |||
158 | } | |||
159 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
160 | bitmap_print(stderrstderr, bm); | |||
161 | return bm; | |||
162 | } | |||
163 | ||||
164 | BITMAP *bitmap_convert_msb8(Uchar *data, int w, int h, int stride) | |||
165 | { | |||
166 | BITMAP *bm; | |||
167 | Uchar *unit; | |||
168 | Uchar *curr; | |||
169 | int i; | |||
170 | int bytes; | |||
171 | ||||
172 | bm = bitmap_alloc(w, h); | |||
173 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); | |||
174 | unit = (Uchar *)bm->data; | |||
175 | curr = data; | |||
176 | for(i = 0; i < h; i++) { | |||
177 | #ifdef WORD_LITTLE_ENDIAN1 | |||
178 | int j; | |||
179 | ||||
180 | for(j = 0; j < bytes; curr++, j++) | |||
181 | unit[j] = bit_swap[*curr]; | |||
182 | curr += stride - bytes; | |||
183 | #else | |||
184 | memcpy(unit, curr, bytes); | |||
185 | curr += stride; | |||
186 | #endif | |||
187 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); | |||
188 | unit += bm->stride; | |||
189 | } | |||
190 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
191 | bitmap_print(stderrstderr, bm); | |||
192 | return bm; | |||
193 | } | |||
194 | ||||
195 | ||||
196 | BITMAP *bitmap_copy(BITMAP *bm) | |||
197 | { | |||
198 | BITMAP *nb = bitmap_alloc(bm->width, bm->height); | |||
199 | ||||
200 | DEBUG((DBG_BITMAP_OPS, "copy %dx%d\n", bm->width, bm->height))__debug ((1 << 12), "copy %dx%d\n", bm->width, bm-> height); | |||
201 | memcpy(nb->data, bm->data, bm->height * bm->stride); | |||
202 | return nb; | |||
203 | } | |||
204 | ||||
205 | BITMAP *bitmap_alloc(int w, int h) | |||
206 | { | |||
207 | BITMAP *bm; | |||
208 | ||||
209 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); | |||
210 | bm->width = w; | |||
211 | bm->height = h; | |||
212 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); | |||
213 | if(h && bm->stride) | |||
214 | bm->data = (BmUnit *)mdvi_calloc(h, bm->stride); | |||
215 | else | |||
216 | bm->data = NULL((void*)0); | |||
217 | ||||
218 | return bm; | |||
219 | } | |||
220 | ||||
221 | BITMAP *bitmap_alloc_raw(int w, int h) | |||
222 | { | |||
223 | BITMAP *bm; | |||
224 | ||||
225 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); | |||
226 | bm->width = w; | |||
227 | bm->height = h; | |||
228 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); | |||
229 | if(h && bm->stride) | |||
230 | bm->data = (BmUnit *)mdvi_malloc(h * bm->stride); | |||
231 | else | |||
232 | bm->data = NULL((void*)0); | |||
233 | ||||
234 | return bm; | |||
235 | } | |||
236 | ||||
237 | void bitmap_destroy(BITMAP *bm) | |||
238 | { | |||
239 | if(bm->data) | |||
240 | free(bm->data); | |||
241 | free(bm); | |||
242 | } | |||
243 | ||||
244 | void bitmap_print(FILE *out, BITMAP *bm) | |||
245 | { | |||
246 | int i, j; | |||
247 | BmUnit *a, mask; | |||
248 | static const char labels[] = { | |||
249 | '1', '2', '3', '4', '5', '6', '7', '8', '9', '0' | |||
250 | }; | |||
251 | int sub; | |||
252 | ||||
253 | a = bm->data; | |||
254 | fprintf(out, " "); | |||
255 | if(bm->width > 10) { | |||
256 | putchar('0'); | |||
257 | sub = 0; | |||
258 | for(j = 2; j <= bm->width; j++) | |||
259 | if((j %10) == 0) { | |||
260 | if((j % 100) == 0) { | |||
261 | fprintf(out, "*"); | |||
262 | sub += 100; | |||
263 | } else | |||
264 | fprintf(out, "%d", (j - sub)/10); | |||
265 | } else | |||
266 | putc(' ', out); | |||
267 | fprintf(out, "\n "); | |||
268 | } | |||
269 | for(j = 0; j < bm->width; j++) | |||
270 | putc(labels[j % 10], out); | |||
271 | putchar('\n'); | |||
272 | for(i = 0; i < bm->height; i++) { | |||
273 | mask = FIRSTMASK((BmUnit)1 << (0)); | |||
274 | a = (BmUnit *)((char *)bm->data + i * bm->stride); | |||
275 | fprintf(out, "%3d ", i+1); | |||
276 | for(j = 0; j < bm->width; j++) { | |||
277 | if(*a & mask) | |||
278 | putc('#', out); | |||
279 | else | |||
280 | putc('.', out); | |||
281 | if(mask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
282 | a++; | |||
283 | mask = FIRSTMASK((BmUnit)1 << (0)); | |||
284 | } else | |||
285 | NEXTMASK(mask)((mask) <<= 1); | |||
286 | } | |||
287 | putchar('\n'); | |||
288 | } | |||
289 | } | |||
290 | ||||
291 | void bitmap_set_col(BITMAP *bm, int row, int col, int count, int state) | |||
292 | { | |||
293 | BmUnit *ptr; | |||
294 | BmUnit mask; | |||
295 | ||||
296 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); | |||
297 | mask = FIRSTMASKAT(col)((BmUnit)1 << (((col) % (4 << 3)))); | |||
298 | ||||
299 | while(count-- > 0) { | |||
300 | if(state) | |||
301 | *ptr |= mask; | |||
302 | else | |||
303 | *ptr &= ~mask; | |||
304 | /* move to next row */ | |||
305 | ptr = bm_offset(ptr, bm->stride)(BmUnit *)((Uchar *)(ptr) + (bm->stride)); | |||
306 | } | |||
307 | } | |||
308 | ||||
309 | /* | |||
310 | * to use this function you should first make sure that | |||
311 | * there is room for `count' bits in the scanline | |||
312 | * | |||
313 | * A general-purpose (but not very efficient) function to paint `n' pixels | |||
314 | * on a bitmap, starting at position (x, y) would be: | |||
315 | * | |||
316 | * bitmap_paint_bits(__bm_unit_ptr(bitmap, x, y), x % BITMAP_BITS, n) | |||
317 | * | |||
318 | */ | |||
319 | void bitmap_paint_bits(BmUnit *ptr, int n, int count) | |||
320 | { | |||
321 | /* paint the head */ | |||
322 | if(n + count > BITMAP_BITS(4 << 3)) { | |||
323 | *ptr |= SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); | |||
324 | count -= BITMAP_BITS(4 << 3) - n; | |||
325 | ptr++; | |||
326 | } else { | |||
327 | *ptr |= SEGMENT(count, n)(bit_masks[count] << (n)); | |||
328 | return; | |||
329 | } | |||
330 | ||||
331 | /* paint the middle */ | |||
332 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) | |||
333 | *ptr++ = bit_masks[BITMAP_BITS(4 << 3)]; | |||
334 | ||||
335 | /* paint the tail */ | |||
336 | if(count > 0) | |||
337 | *ptr |= SEGMENT(count, 0)(bit_masks[count] << (0)); | |||
338 | } | |||
339 | ||||
340 | /* | |||
341 | * same as paint_bits but clears pixels instead of painting them. Written | |||
342 | * as a separate function for efficiency reasons. | |||
343 | */ | |||
344 | void bitmap_clear_bits(BmUnit *ptr, int n, int count) | |||
345 | { | |||
346 | if(n + count > BITMAP_BITS(4 << 3)) { | |||
347 | *ptr &= ~SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); | |||
348 | count -= BITMAP_BITS(4 << 3); | |||
349 | ptr++; | |||
350 | } else { | |||
351 | *ptr &= ~SEGMENT(count, n)(bit_masks[count] << (n)); | |||
352 | return; | |||
353 | } | |||
354 | ||||
355 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) | |||
356 | *ptr++ = 0; | |||
357 | ||||
358 | if(count > 0) | |||
359 | *ptr &= ~SEGMENT(count, 0)(bit_masks[count] << (0)); | |||
360 | } | |||
361 | ||||
362 | /* the general function to paint rows. Still used by the PK reader, but that | |||
363 | * will change soon (The GF reader already uses bitmap_paint_bits()). | |||
364 | */ | |||
365 | void bitmap_set_row(BITMAP *bm, int row, int col, int count, int state) | |||
366 | { | |||
367 | BmUnit *ptr; | |||
368 | ||||
369 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); | |||
370 | if(state) | |||
371 | bitmap_paint_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); | |||
372 | else | |||
373 | bitmap_clear_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); | |||
374 | } | |||
375 | ||||
376 | /* | |||
377 | * Now several `flipping' operations | |||
378 | */ | |||
379 | ||||
380 | void bitmap_flip_horizontally(BITMAP *bm) | |||
381 | { | |||
382 | BITMAP nb; | |||
383 | BmUnit *fptr, *tptr; | |||
384 | BmUnit fmask, tmask; | |||
385 | int w, h; | |||
386 | ||||
387 | nb.width = bm->width; | |||
388 | nb.height = bm->height; | |||
389 | nb.stride = bm->stride; | |||
390 | nb.data = mdvi_calloc(bm->height, bm->stride); | |||
391 | ||||
392 | fptr = bm->data; | |||
393 | tptr = __bm_unit_ptr(&nb, nb.width-1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width-1) / (4 << 3)) * 4)); | |||
394 | for(h = 0; h < bm->height; h++) { | |||
395 | BmUnit *fline, *tline; | |||
396 | ||||
397 | fline = fptr; | |||
398 | tline = tptr; | |||
399 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
400 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
401 | for(w = 0; w < bm->width; w++) { | |||
402 | if(*fline & fmask) | |||
403 | *tline |= tmask; | |||
404 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
405 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
406 | fline++; | |||
407 | } else | |||
408 | NEXTMASK(fmask)((fmask) <<= 1); | |||
409 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
410 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
411 | tline--; | |||
412 | } else | |||
413 | PREVMASK(tmask)((tmask) >>= 1); | |||
414 | } | |||
415 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
416 | tptr = bm_offset(tptr, bm->stride)(BmUnit *)((Uchar *)(tptr) + (bm->stride)); | |||
417 | } | |||
418 | DEBUG((DBG_BITMAP_OPS, "flip_horizontally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
419 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
420 | mdvi_free(bm->data); | |||
421 | bm->data = nb.data; | |||
422 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
423 | bitmap_print(stderrstderr, bm); | |||
424 | } | |||
425 | ||||
426 | void bitmap_flip_vertically(BITMAP *bm) | |||
427 | { | |||
428 | BITMAP nb; | |||
429 | BmUnit *fptr, *tptr; | |||
430 | BmUnit fmask; | |||
431 | int w, h; | |||
432 | ||||
433 | nb.width = bm->width; | |||
434 | nb.height = bm->height; | |||
435 | nb.stride = bm->stride; | |||
436 | nb.data = mdvi_calloc(bm->height, bm->stride); | |||
437 | ||||
438 | fptr = bm->data; | |||
439 | tptr = __bm_unit_ptr(&nb, 0, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((0) / (4 << 3)) * 4)); | |||
440 | for(h = 0; h < bm->height; h++) { | |||
441 | BmUnit *fline, *tline; | |||
442 | ||||
443 | fline = fptr; | |||
444 | tline = tptr; | |||
445 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
446 | for(w = 0; w < bm->width; w++) { | |||
447 | if(*fline & fmask) | |||
448 | *tline |= fmask; | |||
449 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
450 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
451 | fline++; | |||
452 | tline++; | |||
453 | } else | |||
454 | NEXTMASK(fmask)((fmask) <<= 1); | |||
455 | } | |||
456 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
457 | tptr = (BmUnit *)((char *)tptr - bm->stride); | |||
458 | } | |||
459 | DEBUG((DBG_BITMAP_OPS, "flip_vertically (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
460 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
461 | mdvi_free(bm->data); | |||
462 | bm->data = nb.data; | |||
463 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
464 | bitmap_print(stderrstderr, bm); | |||
465 | } | |||
466 | ||||
467 | void bitmap_flip_diagonally(BITMAP *bm) | |||
468 | { | |||
469 | BITMAP nb; | |||
470 | BmUnit *fptr, *tptr; | |||
471 | BmUnit fmask, tmask; | |||
472 | int w, h; | |||
473 | ||||
474 | nb.width = bm->width; | |||
475 | nb.height = bm->height; | |||
476 | nb.stride = bm->stride; | |||
477 | nb.data = mdvi_calloc(bm->height, bm->stride); | |||
478 | ||||
479 | fptr = bm->data; | |||
480 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); | |||
481 | for(h = 0; h < bm->height; h++) { | |||
482 | BmUnit *fline, *tline; | |||
483 | ||||
484 | fline = fptr; | |||
485 | tline = tptr; | |||
486 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
487 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
488 | for(w = 0; w < bm->width; w++) { | |||
489 | if(*fline & fmask) | |||
490 | *tline |= tmask; | |||
491 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
492 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
493 | fline++; | |||
494 | } else | |||
495 | NEXTMASK(fmask)((fmask) <<= 1); | |||
496 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
497 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
498 | tline--; | |||
499 | } else | |||
500 | PREVMASK(tmask)((tmask) >>= 1); | |||
501 | } | |||
502 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
503 | tptr = bm_offset(tptr, -nb.stride)(BmUnit *)((Uchar *)(tptr) + (-nb.stride)); | |||
504 | } | |||
505 | DEBUG((DBG_BITMAP_OPS, "flip_diagonally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
506 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
507 | mdvi_free(bm->data); | |||
508 | bm->data = nb.data; | |||
509 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
510 | bitmap_print(stderrstderr, bm); | |||
511 | } | |||
512 | ||||
513 | void bitmap_rotate_clockwise(BITMAP *bm) | |||
514 | { | |||
515 | BITMAP nb; | |||
516 | BmUnit *fptr, *tptr; | |||
517 | BmUnit fmask, tmask; | |||
518 | int w, h; | |||
519 | ||||
520 | nb.width = bm->height; | |||
521 | nb.height = bm->width; | |||
522 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
523 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
524 | ||||
525 | fptr = bm->data; | |||
526 | tptr = __bm_unit_ptr(&nb, nb.width - 1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width - 1) / (4 << 3)) * 4)); | |||
527 | ||||
528 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
529 | for(h = 0; h < bm->height; h++) { | |||
530 | BmUnit *fline, *tline; | |||
531 | ||||
532 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
533 | fline = fptr; | |||
534 | tline = tptr; | |||
535 | for(w = 0; w < bm->width; w++) { | |||
536 | if(*fline & fmask) | |||
537 | *tline |= tmask; | |||
538 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
539 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
540 | fline++; | |||
541 | } else | |||
542 | NEXTMASK(fmask)((fmask) <<= 1); | |||
543 | /* go to next row */ | |||
544 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); | |||
545 | } | |||
546 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
547 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
548 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
549 | tptr--; | |||
550 | } else | |||
551 | PREVMASK(tmask)((tmask) >>= 1); | |||
552 | } | |||
553 | ||||
554 | DEBUG((DBG_BITMAP_OPS, "rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
555 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
556 | mdvi_free(bm->data); | |||
557 | bm->data = nb.data; | |||
558 | bm->width = nb.width; | |||
559 | bm->height = nb.height; | |||
560 | bm->stride = nb.stride; | |||
561 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
562 | bitmap_print(stderrstderr, bm); | |||
563 | } | |||
564 | ||||
565 | void bitmap_rotate_counter_clockwise(BITMAP *bm) | |||
566 | { | |||
567 | BITMAP nb; | |||
568 | BmUnit *fptr, *tptr; | |||
569 | BmUnit fmask, tmask; | |||
570 | int w, h; | |||
571 | ||||
572 | nb.width = bm->height; | |||
573 | nb.height = bm->width; | |||
574 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
575 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
576 | ||||
577 | fptr = bm->data; | |||
578 | tptr = __bm_unit_ptr(&nb, 0, nb.height - 1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height - 1) * (&nb)->stride + ((0) / (4 << 3)) * 4)); | |||
579 | ||||
580 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
581 | for(h = 0; h < bm->height; h++) { | |||
582 | BmUnit *fline, *tline; | |||
583 | ||||
584 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
585 | fline = fptr; | |||
586 | tline = tptr; | |||
587 | for(w = 0; w < bm->width; w++) { | |||
588 | if(*fline & fmask) | |||
589 | *tline |= tmask; | |||
590 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
591 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
592 | fline++; | |||
593 | } else | |||
594 | NEXTMASK(fmask)((fmask) <<= 1); | |||
595 | /* go to previous row */ | |||
596 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); | |||
597 | } | |||
598 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
599 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
600 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
601 | tptr++; | |||
602 | } else | |||
603 | NEXTMASK(tmask)((tmask) <<= 1); | |||
604 | } | |||
605 | ||||
606 | DEBUG((DBG_BITMAP_OPS, "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
607 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
608 | mdvi_free(bm->data); | |||
609 | bm->data = nb.data; | |||
610 | bm->width = nb.width; | |||
611 | bm->height = nb.height; | |||
612 | bm->stride = nb.stride; | |||
613 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
614 | bitmap_print(stderrstderr, bm); | |||
615 | } | |||
616 | ||||
617 | void bitmap_flip_rotate_clockwise(BITMAP *bm) | |||
618 | { | |||
619 | BITMAP nb; | |||
620 | BmUnit *fptr, *tptr; | |||
621 | BmUnit fmask, tmask; | |||
622 | int w, h; | |||
623 | ||||
624 | nb.width = bm->height; | |||
625 | nb.height = bm->width; | |||
626 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
627 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
628 | ||||
629 | fptr = bm->data; | |||
630 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); | |||
631 | ||||
632 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
633 | for(h = 0; h < bm->height; h++) { | |||
634 | BmUnit *fline, *tline; | |||
635 | ||||
636 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
637 | fline = fptr; | |||
638 | tline = tptr; | |||
639 | for(w = 0; w < bm->width; w++) { | |||
640 | if(*fline & fmask) | |||
641 | *tline |= tmask; | |||
642 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
643 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
644 | fline++; | |||
645 | } else | |||
646 | NEXTMASK(fmask)((fmask) <<= 1); | |||
647 | /* go to previous line */ | |||
648 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); | |||
649 | } | |||
650 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
651 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
652 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
653 | tptr--; | |||
654 | } else | |||
655 | PREVMASK(tmask)((tmask) >>= 1); | |||
656 | } | |||
657 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
658 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
659 | mdvi_free(bm->data); | |||
660 | bm->data = nb.data; | |||
661 | bm->width = nb.width; | |||
662 | bm->height = nb.height; | |||
663 | bm->stride = nb.stride; | |||
664 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
665 | bitmap_print(stderrstderr, bm); | |||
666 | } | |||
667 | ||||
668 | void bitmap_flip_rotate_counter_clockwise(BITMAP *bm) | |||
669 | { | |||
670 | BITMAP nb; | |||
671 | BmUnit *fptr, *tptr; | |||
672 | BmUnit fmask, tmask; | |||
673 | int w, h; | |||
674 | ||||
675 | nb.width = bm->height; | |||
676 | nb.height = bm->width; | |||
677 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
678 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
679 | ||||
680 | fptr = bm->data; | |||
681 | tptr = nb.data; | |||
682 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
683 | ||||
684 | for(h = 0; h < bm->height; h++) { | |||
685 | BmUnit *fline, *tline; | |||
686 | ||||
687 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
688 | fline = fptr; | |||
689 | tline = tptr; | |||
690 | for(w = 0; w < bm->width; w++) { | |||
691 | if(*fline & fmask) | |||
692 | *tline |= tmask; | |||
693 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
694 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
695 | fline++; | |||
696 | } else | |||
697 | NEXTMASK(fmask)((fmask) <<= 1); | |||
698 | /* go to next line */ | |||
699 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); | |||
700 | } | |||
701 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
702 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
703 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
704 | tptr++; | |||
705 | } else | |||
706 | NEXTMASK(tmask)((tmask) <<= 1); | |||
707 | } | |||
708 | ||||
709 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
710 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
711 | mdvi_free(bm->data); | |||
712 | bm->data = nb.data; | |||
713 | bm->width = nb.width; | |||
714 | bm->height = nb.height; | |||
715 | bm->stride = nb.stride; | |||
716 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
717 | bitmap_print(stderrstderr, bm); | |||
718 | } | |||
719 | ||||
720 | #if 0 | |||
721 | void bitmap_transform(BITMAP *map, DviOrientation orient) | |||
722 | { | |||
723 | switch(orient) { | |||
724 | case MDVI_ORIENT_TBLR: | |||
725 | break; | |||
726 | case MDVI_ORIENT_TBRL: | |||
727 | bitmap_flip_horizontally(map); | |||
728 | break; | |||
729 | case MDVI_ORIENT_BTLR: | |||
730 | bitmap_flip_vertically(map); | |||
731 | break; | |||
732 | case MDVI_ORIENT_BTRL: | |||
733 | bitmap_flip_diagonally(map); | |||
734 | break; | |||
735 | case MDVI_ORIENT_RP90: | |||
736 | bitmap_rotate_counter_clockwise(map); | |||
737 | break; | |||
738 | case MDVI_ORIENT_RM90: | |||
739 | bitmap_rotate_clockwise(map); | |||
740 | break; | |||
741 | case MDVI_ORIENT_IRP90: | |||
742 | bitmap_flip_rotate_counter_clockwise(map); | |||
743 | break; | |||
744 | case MDVI_ORIENT_IRM90: | |||
745 | bitmap_flip_rotate_clockwise(map); | |||
746 | break; | |||
747 | } | |||
748 | } | |||
749 | #endif | |||
750 | ||||
751 | /* | |||
752 | * Count the number of non-zero bits in a box of dimensions w x h, starting | |||
753 | * at column `step' in row `data'. | |||
754 | * | |||
755 | * Shamelessly stolen from xdvi. | |||
756 | */ | |||
757 | static int do_sample(BmUnit *data, int stride, int step, int w, int h) | |||
758 | { | |||
759 | BmUnit *ptr, *end, *cp; | |||
760 | int shift, n; | |||
761 | int bits_left; | |||
762 | int wid; | |||
763 | ||||
764 | ptr = data + step / BITMAP_BITS(4 << 3); | |||
765 | end = bm_offset(data, h * stride)(BmUnit *)((Uchar *)(data) + (h * stride)); | |||
766 | shift = FIRSTSHIFTAT(step)((step) % (4 << 3)); | |||
767 | bits_left = w; | |||
768 | n = 0; | |||
769 | while(bits_left) { | |||
770 | #ifndef WORD_BIG_ENDIAN | |||
771 | wid = BITMAP_BITS(4 << 3) - shift; | |||
772 | #else | |||
773 | wid = shift; | |||
774 | #endif | |||
775 | if(wid > bits_left) | |||
776 | wid = bits_left; | |||
777 | if(wid > 8) | |||
778 | wid = 8; | |||
779 | #ifdef WORD_BIG_ENDIAN | |||
780 | shift -= wid; | |||
781 | #endif | |||
782 | for(cp = ptr; cp < end; cp = bm_offset(cp, stride)(BmUnit *)((Uchar *)(cp) + (stride))) | |||
783 | n += sample_count[(*cp >> shift) & bit_masks[wid]]; | |||
784 | #ifndef WORD_BIG_ENDIAN | |||
785 | shift += wid; | |||
786 | #endif | |||
787 | #ifdef WORD_BIG_ENDIAN | |||
788 | if(shift == 0) { | |||
789 | shift = BITMAP_BITS(4 << 3); | |||
790 | ptr++; | |||
791 | } | |||
792 | #else | |||
793 | if(shift == BITMAP_BITS(4 << 3)) { | |||
794 | shift = 0; | |||
795 | ptr++; | |||
796 | } | |||
797 | #endif | |||
798 | bits_left -= wid; | |||
799 | } | |||
800 | return n; | |||
801 | } | |||
802 | ||||
803 | void mdvi_shrink_box(DviContext *dvi, DviFont *font, | |||
804 | DviFontChar *pk, DviGlyph *dest) | |||
805 | { | |||
806 | int x, y, z; | |||
807 | DviGlyph *glyph; | |||
808 | int hs, vs; | |||
809 | ||||
810 | hs = dvi->params.hshrink; | |||
811 | vs = dvi->params.vshrink; | |||
812 | glyph = &pk->glyph; | |||
813 | ||||
814 | x = (int)glyph->x / hs; | |||
815 | if((int)glyph->x - x * hs > 0) | |||
816 | x++; | |||
817 | dest->w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | |||
818 | ||||
819 | z = (int)glyph->y + 1; | |||
820 | y = z / vs; | |||
821 | if(z - y * vs <= 0) | |||
822 | y--; | |||
823 | dest->h = y + ROUND((int)glyph->h - z, vs)((((int)glyph->h - z) + (vs) - 1) / (vs)) + 1; | |||
824 | dest->x = x; | |||
825 | dest->y = glyph->y / vs; | |||
826 | dest->data = MDVI_GLYPH_EMPTY((void *)1); | |||
827 | DEBUG((DBG_BITMAPS, "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
828 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
829 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | |||
830 | } | |||
831 | ||||
832 | void mdvi_shrink_glyph(DviContext *dvi, DviFont *font, | |||
833 | DviFontChar *pk, DviGlyph *dest) | |||
834 | { | |||
835 | int rows_left, rows, init_cols; | |||
836 | int cols_left, cols; | |||
837 | BmUnit *old_ptr, *new_ptr; | |||
838 | BITMAP *oldmap, *newmap; | |||
839 | BmUnit m, *cp; | |||
840 | DviGlyph *glyph; | |||
841 | int sample, min_sample; | |||
842 | int old_stride; | |||
843 | int new_stride; | |||
844 | int x, y; | |||
845 | int w, h; | |||
846 | int hs, vs; | |||
847 | ||||
848 | hs = dvi->params.hshrink; | |||
849 | vs = dvi->params.vshrink; | |||
850 | ||||
851 | min_sample = vs * hs * dvi->params.density / 100; | |||
852 | ||||
853 | glyph = &pk->glyph; | |||
854 | oldmap = (BITMAP *)glyph->data; | |||
855 | ||||
856 | x = (int)glyph->x / hs; | |||
857 | init_cols = (int)glyph->x - x * hs; | |||
858 | if(init_cols <= 0) | |||
859 | init_cols += hs; | |||
860 | else | |||
861 | x++; | |||
862 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | |||
863 | ||||
864 | cols = (int)glyph->y + 1; | |||
865 | y = cols / vs; | |||
866 | rows = cols - y * vs; | |||
867 | if(rows <= 0) { | |||
868 | rows += vs; | |||
869 | y--; | |||
870 | } | |||
871 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; | |||
872 | ||||
873 | /* create the new glyph */ | |||
874 | newmap = bitmap_alloc(w, h); | |||
875 | dest->data = newmap; | |||
876 | dest->x = x; | |||
877 | dest->y = glyph->y / vs; | |||
878 | dest->w = w; | |||
879 | dest->h = h; | |||
880 | ||||
881 | old_ptr = oldmap->data; | |||
882 | old_stride = oldmap->stride; | |||
883 | new_ptr = newmap->data; | |||
884 | new_stride = newmap->stride; | |||
885 | rows_left = glyph->h; | |||
886 | ||||
887 | while(rows_left) { | |||
888 | if(rows > rows_left) | |||
889 | rows = rows_left; | |||
890 | cols_left = glyph->w; | |||
891 | m = FIRSTMASK((BmUnit)1 << (0)); | |||
892 | cp = new_ptr; | |||
893 | cols = init_cols; | |||
894 | while(cols_left > 0) { | |||
895 | if(cols > cols_left) | |||
896 | cols = cols_left; | |||
897 | sample = do_sample(old_ptr, old_stride, | |||
898 | glyph->w - cols_left, cols, rows); | |||
899 | if(sample >= min_sample) | |||
900 | *cp |= m; | |||
901 | if(m == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
902 | m = FIRSTMASK((BmUnit)1 << (0)); | |||
903 | cp++; | |||
904 | } else | |||
905 | NEXTMASK(m)((m) <<= 1); | |||
906 | cols_left -= cols; | |||
907 | cols = hs; | |||
908 | } | |||
909 | new_ptr = bm_offset(new_ptr, new_stride)(BmUnit *)((Uchar *)(new_ptr) + (new_stride)); | |||
910 | old_ptr = bm_offset(old_ptr, rows * old_stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * old_stride)); | |||
911 | rows_left -= rows; | |||
912 | rows = vs; | |||
913 | } | |||
914 | DEBUG((DBG_BITMAPS, "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
915 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
916 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | |||
917 | if(DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) | |||
918 | bitmap_print(stderrstderr, newmap); | |||
919 | } | |||
920 | ||||
921 | void mdvi_shrink_glyph_grey(DviContext *dvi, DviFont *font, | |||
922 | DviFontChar *pk, DviGlyph *dest) | |||
923 | { | |||
924 | int rows_left, rows; | |||
925 | int cols_left, cols, init_cols; | |||
926 | long sampleval, samplemax; | |||
927 | BmUnit *old_ptr; | |||
928 | void *image; | |||
929 | int w, h; | |||
930 | int x, y; | |||
931 | DviGlyph *glyph; | |||
932 | BITMAP *map; | |||
933 | Ulong *pixels; | |||
934 | int npixels; | |||
935 | Ulong colortab[2]; | |||
936 | int hs, vs; | |||
937 | DviDevice *dev; | |||
938 | ||||
939 | hs = dvi->params.hshrink; | |||
940 | vs = dvi->params.vshrink; | |||
941 | dev = &dvi->device; | |||
942 | ||||
943 | glyph = &pk->glyph; | |||
944 | map = (BITMAP *)glyph->data; | |||
945 | ||||
946 | x = (int)glyph->x / hs; | |||
947 | init_cols = (int)glyph->x - x * hs; | |||
948 | if(init_cols <= 0) | |||
949 | init_cols += hs; | |||
950 | else | |||
951 | x++; | |||
952 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | |||
953 | ||||
954 | cols = (int)glyph->y + 1; | |||
955 | y = cols / vs; | |||
956 | rows = cols - y * vs; | |||
957 | if(rows <= 0) { | |||
958 | rows += vs; | |||
959 | y--; | |||
960 | } | |||
961 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; | |||
962 | ASSERT(w && h)do { if(!(w && h)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 962, "w && h"); } while(0); | |||
963 | ||||
964 | /* before touching anything, do this */ | |||
965 | image = dev->create_image(dev->device_data, w, h, BITMAP_BITS(4 << 3)); | |||
966 | if(image == NULL((void*)0)) { | |||
967 | mdvi_shrink_glyph(dvi, font, pk, dest); | |||
968 | return; | |||
969 | } | |||
970 | ||||
971 | /* save these colors */ | |||
972 | pk->fg = MDVI_CURRFG(dvi)(dvi)->curr_fg; | |||
973 | pk->bg = MDVI_CURRBG(dvi)(dvi)->curr_bg; | |||
974 | ||||
975 | samplemax = vs * hs; | |||
976 | npixels = samplemax + 1; | |||
977 | pixels = get_color_table(&dvi->device, npixels, pk->fg, pk->bg, | |||
978 | dvi->params.gamma, dvi->params.density); | |||
979 | if(pixels == NULL((void*)0)) { | |||
980 | npixels = 2; | |||
981 | colortab[0] = pk->fg; | |||
982 | colortab[1] = pk->bg; | |||
983 | pixels = &colortab[0]; | |||
984 | } | |||
985 | ||||
986 | /* setup the new glyph */ | |||
987 | dest->data = image; | |||
988 | dest->x = x; | |||
989 | dest->y = glyph->y / vs; | |||
990 | dest->w = w; | |||
991 | dest->h = h; | |||
992 | ||||
993 | y = 0; | |||
994 | old_ptr = map->data; | |||
995 | rows_left = glyph->h; | |||
996 | ||||
997 | while(rows_left && y < h) { | |||
998 | x = 0; | |||
999 | if(rows > rows_left) | |||
1000 | rows = rows_left; | |||
1001 | cols_left = glyph->w; | |||
1002 | cols = init_cols; | |||
1003 | while(cols_left && x < w) { | |||
1004 | if(cols > cols_left) | |||
1005 | cols = cols_left; | |||
1006 | sampleval = do_sample(old_ptr, map->stride, | |||
1007 | glyph->w - cols_left, cols, rows); | |||
1008 | /* scale the sample value by the number of grey levels */ | |||
1009 | if(npixels - 1 != samplemax) | |||
1010 | sampleval = ((npixels-1) * sampleval) / samplemax; | |||
1011 | ASSERT(sampleval < npixels)do { if(!(sampleval < npixels)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 1011, "sampleval < npixels"); } while(0); | |||
1012 | dev->put_pixel(image, x, y, pixels[sampleval]); | |||
1013 | cols_left -= cols; | |||
1014 | cols = hs; | |||
1015 | x++; | |||
1016 | } | |||
1017 | for(; x < w; x++) | |||
1018 | dev->put_pixel(image, x, y, pixels[0]); | |||
1019 | old_ptr = bm_offset(old_ptr, rows * map->stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * map->stride)); | |||
1020 | rows_left -= rows; | |||
1021 | rows = vs; | |||
1022 | y++; | |||
1023 | } | |||
1024 | ||||
1025 | for(; y < h; y++) { | |||
1026 | for(x = 0; x < w; x++) | |||
1027 | dev->put_pixel(image, x, y, pixels[0]); | |||
1028 | } | |||
1029 | ||||
1030 | dev->image_done(image); | |||
1031 | DEBUG((DBG_BITMAPS, "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
1032 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
1033 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | |||
1034 | } | |||
1035 |