| File: | backend/dvi/mdvi-lib/bitmap.c |
| Warning: | line 900, column 9 Dereference of null pointer (loaded from variable 'cp') |
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| 1 | /* | |||
| 2 | * Copyright (C) 2000, Matias Atria | |||
| 3 | * | |||
| 4 | * This program is free software; you can redistribute it and/or modify | |||
| 5 | * it under the terms of the GNU General Public License as published by | |||
| 6 | * the Free Software Foundation; either version 2 of the License, or | |||
| 7 | * (at your option) any later version. | |||
| 8 | * | |||
| 9 | * This program is distributed in the hope that it will be useful, | |||
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
| 12 | * GNU General Public License for more details. | |||
| 13 | * | |||
| 14 | * You should have received a copy of the GNU General Public License | |||
| 15 | * along with this program; if not, write to the Free Software | |||
| 16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||
| 17 | */ | |||
| 18 | ||||
| 19 | /* Bitmap manipulation routines */ | |||
| 20 | ||||
| 21 | #include <config.h> | |||
| 22 | #include <stdlib.h> | |||
| 23 | ||||
| 24 | #include "mdvi.h" | |||
| 25 | #include "color.h" | |||
| 26 | ||||
| 27 | /* bit_masks[n] contains a BmUnit with `n' contiguous bits */ | |||
| 28 | ||||
| 29 | static BmUnit bit_masks[] = { | |||
| 30 | 0x0, 0x1, 0x3, 0x7, | |||
| 31 | 0xf, 0x1f, 0x3f, 0x7f, | |||
| 32 | 0xff, | |||
| 33 | #if BITMAP_BYTES4 > 1 | |||
| 34 | 0x1ff, 0x3ff, 0x7ff, | |||
| 35 | 0xfff, 0x1fff, 0x3fff, 0x7fff, | |||
| 36 | 0xffff, | |||
| 37 | #if BITMAP_BYTES4 > 2 | |||
| 38 | 0x1ffff, 0x3ffff, 0x7ffff, | |||
| 39 | 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff, | |||
| 40 | 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, | |||
| 41 | 0xfffffff, 0x1fffffff, 0x3fffffff, 0x7fffffff, | |||
| 42 | 0xffffffff | |||
| 43 | #endif /* BITMAP_BYTES > 2 */ | |||
| 44 | #endif /* BITMAP_BYTES > 1 */ | |||
| 45 | }; | |||
| 46 | ||||
| 47 | #ifndef NODEBUG | |||
| 48 | #define SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13))) (DEBUGGING(BITMAP_OPS)(_mdvi_debug_mask & (1 << 12)) && DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) | |||
| 49 | #endif | |||
| 50 | ||||
| 51 | /* | |||
| 52 | * Some useful macros to manipulate bitmap data | |||
| 53 | * SEGMENT(m,n) = bit mask for a segment of `m' contiguous bits | |||
| 54 | * starting at column `n'. These macros assume that | |||
| 55 | * m + n <= BITMAP_BITS, 0 <= m, n. | |||
| 56 | */ | |||
| 57 | #ifdef WORD_BIG_ENDIAN | |||
| 58 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (BITMAP_BITS(4 << 3) - (m) - (n))) | |||
| 59 | #else | |||
| 60 | #define SEGMENT(m,n)(bit_masks[m] << (n)) (bit_masks[m] << (n)) | |||
| 61 | #endif | |||
| 62 | ||||
| 63 | /* sampling and shrinking routines shamelessly stolen from xdvi */ | |||
| 64 | ||||
| 65 | static int sample_count[] = { | |||
| 66 | 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, | |||
| 67 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
| 68 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
| 69 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
| 70 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
| 71 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
| 72 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
| 73 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
| 74 | 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, | |||
| 75 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
| 76 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
| 77 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
| 78 | 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, | |||
| 79 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
| 80 | 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, | |||
| 81 | 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 | |||
| 82 | }; | |||
| 83 | ||||
| 84 | /* bit_swap[j] = j with all bits inverted (i.e. msb -> lsb) */ | |||
| 85 | static Uchar bit_swap[] = { | |||
| 86 | 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, | |||
| 87 | 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, | |||
| 88 | 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, | |||
| 89 | 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, | |||
| 90 | 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, | |||
| 91 | 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, | |||
| 92 | 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, | |||
| 93 | 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, | |||
| 94 | 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, | |||
| 95 | 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, | |||
| 96 | 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, | |||
| 97 | 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, | |||
| 98 | 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, | |||
| 99 | 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, | |||
| 100 | 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, | |||
| 101 | 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, | |||
| 102 | 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, | |||
| 103 | 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, | |||
| 104 | 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, | |||
| 105 | 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, | |||
| 106 | 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, | |||
| 107 | 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, | |||
| 108 | 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, | |||
| 109 | 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, | |||
| 110 | 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, | |||
| 111 | 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, | |||
| 112 | 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, | |||
| 113 | 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, | |||
| 114 | 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, | |||
| 115 | 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, | |||
| 116 | 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, | |||
| 117 | 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff | |||
| 118 | }; | |||
| 119 | ||||
| 120 | ||||
| 121 | /* | |||
| 122 | * next we have three bitmap functions to convert bitmaps in LSB bit order | |||
| 123 | * with 8, 16 and 32 bits per unit, to our internal format. The differences | |||
| 124 | * are minimal, but writing a generic function to handle all unit sizes is | |||
| 125 | * hopelessly slow. | |||
| 126 | */ | |||
| 127 | ||||
| 128 | BITMAP *bitmap_convert_lsb8(Uchar *bits, int w, int h, int stride) | |||
| 129 | { | |||
| 130 | BITMAP *bm; | |||
| 131 | int i; | |||
| 132 | Uchar *unit; | |||
| 133 | register Uchar *curr; | |||
| 134 | int bytes; | |||
| 135 | ||||
| 136 | DEBUG((DBG_BITMAP_OPS, "convert LSB %dx%d@8 -> bitmap\n", w, h))__debug ((1 << 12), "convert LSB %dx%d@8 -> bitmap\n" , w, h); | |||
| 137 | ||||
| 138 | bm = bitmap_alloc_raw(w, h); | |||
| 139 | ||||
| 140 | /* this is the number of bytes in the original bitmap */ | |||
| 141 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); | |||
| 142 | unit = (Uchar *)bm->data; | |||
| 143 | curr = bits; | |||
| 144 | /* we try to do this as fast as we can */ | |||
| 145 | for(i = 0; i < h; i++) { | |||
| 146 | #ifdef WORD_LITTLE_ENDIAN1 | |||
| 147 | memcpy(unit, curr, bytes); | |||
| 148 | curr += stride; | |||
| 149 | #else | |||
| 150 | int j; | |||
| 151 | ||||
| 152 | for(j = 0; j < bytes; curr++, j++) | |||
| 153 | unit[j] = bit_swap[*curr]; | |||
| 154 | cur += stride - bytes; | |||
| 155 | #endif | |||
| 156 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); | |||
| 157 | unit += bm->stride; | |||
| 158 | } | |||
| 159 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 160 | bitmap_print(stderrstderr, bm); | |||
| 161 | return bm; | |||
| 162 | } | |||
| 163 | ||||
| 164 | BITMAP *bitmap_convert_msb8(Uchar *data, int w, int h, int stride) | |||
| 165 | { | |||
| 166 | BITMAP *bm; | |||
| 167 | Uchar *unit; | |||
| 168 | Uchar *curr; | |||
| 169 | int i; | |||
| 170 | int bytes; | |||
| 171 | ||||
| 172 | bm = bitmap_alloc(w, h); | |||
| 173 | bytes = ROUND(w, 8)(((w) + (8) - 1) / (8)); | |||
| 174 | unit = (Uchar *)bm->data; | |||
| 175 | curr = data; | |||
| 176 | for(i = 0; i < h; i++) { | |||
| 177 | #ifdef WORD_LITTLE_ENDIAN1 | |||
| 178 | int j; | |||
| 179 | ||||
| 180 | for(j = 0; j < bytes; curr++, j++) | |||
| 181 | unit[j] = bit_swap[*curr]; | |||
| 182 | curr += stride - bytes; | |||
| 183 | #else | |||
| 184 | memcpy(unit, curr, bytes); | |||
| 185 | curr += stride; | |||
| 186 | #endif | |||
| 187 | memzero(unit + bytes, bm->stride - bytes)memset((unit + bytes), 0, (bm->stride - bytes)); | |||
| 188 | unit += bm->stride; | |||
| 189 | } | |||
| 190 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 191 | bitmap_print(stderrstderr, bm); | |||
| 192 | return bm; | |||
| 193 | } | |||
| 194 | ||||
| 195 | ||||
| 196 | BITMAP *bitmap_copy(BITMAP *bm) | |||
| 197 | { | |||
| 198 | BITMAP *nb = bitmap_alloc(bm->width, bm->height); | |||
| 199 | ||||
| 200 | DEBUG((DBG_BITMAP_OPS, "copy %dx%d\n", bm->width, bm->height))__debug ((1 << 12), "copy %dx%d\n", bm->width, bm-> height); | |||
| 201 | memcpy(nb->data, bm->data, bm->height * bm->stride); | |||
| 202 | return nb; | |||
| 203 | } | |||
| 204 | ||||
| 205 | BITMAP *bitmap_alloc(int w, int h) | |||
| 206 | { | |||
| 207 | BITMAP *bm; | |||
| 208 | ||||
| 209 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); | |||
| 210 | bm->width = w; | |||
| 211 | bm->height = h; | |||
| 212 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); | |||
| 213 | if(h && bm->stride) | |||
| 214 | bm->data = (BmUnit *)mdvi_calloc(h, bm->stride); | |||
| 215 | else | |||
| 216 | bm->data = NULL((void*)0); | |||
| 217 | ||||
| 218 | return bm; | |||
| 219 | } | |||
| 220 | ||||
| 221 | BITMAP *bitmap_alloc_raw(int w, int h) | |||
| 222 | { | |||
| 223 | BITMAP *bm; | |||
| 224 | ||||
| 225 | bm = xalloc(BITMAP)(BITMAP *)mdvi_malloc(sizeof(BITMAP)); | |||
| 226 | bm->width = w; | |||
| 227 | bm->height = h; | |||
| 228 | bm->stride = BM_BYTES_PER_LINE(bm)(((((bm)->width) + ((4 << 3)) - 1) / ((4 << 3) )) * 4); | |||
| 229 | if(h && bm->stride) | |||
| 230 | bm->data = (BmUnit *)mdvi_malloc(h * bm->stride); | |||
| 231 | else | |||
| 232 | bm->data = NULL((void*)0); | |||
| 233 | ||||
| 234 | return bm; | |||
| 235 | } | |||
| 236 | ||||
| 237 | void bitmap_destroy(BITMAP *bm) | |||
| 238 | { | |||
| 239 | if(bm->data) | |||
| 240 | free(bm->data); | |||
| 241 | free(bm); | |||
| 242 | } | |||
| 243 | ||||
| 244 | void bitmap_print(FILE *out, BITMAP *bm) | |||
| 245 | { | |||
| 246 | int i, j; | |||
| 247 | BmUnit *a, mask; | |||
| 248 | static const char labels[] = { | |||
| 249 | '1', '2', '3', '4', '5', '6', '7', '8', '9', '0' | |||
| 250 | }; | |||
| 251 | int sub; | |||
| 252 | ||||
| 253 | a = bm->data; | |||
| 254 | fprintf(out, " "); | |||
| 255 | if(bm->width > 10) { | |||
| 256 | putchar('0'); | |||
| 257 | sub = 0; | |||
| 258 | for(j = 2; j <= bm->width; j++) | |||
| 259 | if((j %10) == 0) { | |||
| 260 | if((j % 100) == 0) { | |||
| 261 | fprintf(out, "*"); | |||
| 262 | sub += 100; | |||
| 263 | } else | |||
| 264 | fprintf(out, "%d", (j - sub)/10); | |||
| 265 | } else | |||
| 266 | putc(' ', out); | |||
| 267 | fprintf(out, "\n "); | |||
| 268 | } | |||
| 269 | for(j = 0; j < bm->width; j++) | |||
| 270 | putc(labels[j % 10], out); | |||
| 271 | putchar('\n'); | |||
| 272 | for(i = 0; i < bm->height; i++) { | |||
| 273 | mask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 274 | a = (BmUnit *)((char *)bm->data + i * bm->stride); | |||
| 275 | fprintf(out, "%3d ", i+1); | |||
| 276 | for(j = 0; j < bm->width; j++) { | |||
| 277 | if(*a & mask) | |||
| 278 | putc('#', out); | |||
| 279 | else | |||
| 280 | putc('.', out); | |||
| 281 | if(mask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 282 | a++; | |||
| 283 | mask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 284 | } else | |||
| 285 | NEXTMASK(mask)((mask) <<= 1); | |||
| 286 | } | |||
| 287 | putchar('\n'); | |||
| 288 | } | |||
| 289 | } | |||
| 290 | ||||
| 291 | void bitmap_set_col(BITMAP *bm, int row, int col, int count, int state) | |||
| 292 | { | |||
| 293 | BmUnit *ptr; | |||
| 294 | BmUnit mask; | |||
| 295 | ||||
| 296 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); | |||
| 297 | mask = FIRSTMASKAT(col)((BmUnit)1 << (((col) % (4 << 3)))); | |||
| 298 | ||||
| 299 | while(count-- > 0) { | |||
| 300 | if(state) | |||
| 301 | *ptr |= mask; | |||
| 302 | else | |||
| 303 | *ptr &= ~mask; | |||
| 304 | /* move to next row */ | |||
| 305 | ptr = bm_offset(ptr, bm->stride)(BmUnit *)((Uchar *)(ptr) + (bm->stride)); | |||
| 306 | } | |||
| 307 | } | |||
| 308 | ||||
| 309 | /* | |||
| 310 | * to use this function you should first make sure that | |||
| 311 | * there is room for `count' bits in the scanline | |||
| 312 | * | |||
| 313 | * A general-purpose (but not very efficient) function to paint `n' pixels | |||
| 314 | * on a bitmap, starting at position (x, y) would be: | |||
| 315 | * | |||
| 316 | * bitmap_paint_bits(__bm_unit_ptr(bitmap, x, y), x % BITMAP_BITS, n) | |||
| 317 | * | |||
| 318 | */ | |||
| 319 | void bitmap_paint_bits(BmUnit *ptr, int n, int count) | |||
| 320 | { | |||
| 321 | /* paint the head */ | |||
| 322 | if(n + count > BITMAP_BITS(4 << 3)) { | |||
| 323 | *ptr |= SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); | |||
| 324 | count -= BITMAP_BITS(4 << 3) - n; | |||
| 325 | ptr++; | |||
| 326 | } else { | |||
| 327 | *ptr |= SEGMENT(count, n)(bit_masks[count] << (n)); | |||
| 328 | return; | |||
| 329 | } | |||
| 330 | ||||
| 331 | /* paint the middle */ | |||
| 332 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) | |||
| 333 | *ptr++ = bit_masks[BITMAP_BITS(4 << 3)]; | |||
| 334 | ||||
| 335 | /* paint the tail */ | |||
| 336 | if(count > 0) | |||
| 337 | *ptr |= SEGMENT(count, 0)(bit_masks[count] << (0)); | |||
| 338 | } | |||
| 339 | ||||
| 340 | /* | |||
| 341 | * same as paint_bits but clears pixels instead of painting them. Written | |||
| 342 | * as a separate function for efficiency reasons. | |||
| 343 | */ | |||
| 344 | void bitmap_clear_bits(BmUnit *ptr, int n, int count) | |||
| 345 | { | |||
| 346 | if(n + count > BITMAP_BITS(4 << 3)) { | |||
| 347 | *ptr &= ~SEGMENT(BITMAP_BITS - n, n)(bit_masks[(4 << 3) - n] << (n)); | |||
| 348 | count -= BITMAP_BITS(4 << 3); | |||
| 349 | ptr++; | |||
| 350 | } else { | |||
| 351 | *ptr &= ~SEGMENT(count, n)(bit_masks[count] << (n)); | |||
| 352 | return; | |||
| 353 | } | |||
| 354 | ||||
| 355 | for(; count >= BITMAP_BITS(4 << 3); count -= BITMAP_BITS(4 << 3)) | |||
| 356 | *ptr++ = 0; | |||
| 357 | ||||
| 358 | if(count > 0) | |||
| 359 | *ptr &= ~SEGMENT(count, 0)(bit_masks[count] << (0)); | |||
| 360 | } | |||
| 361 | ||||
| 362 | /* the general function to paint rows. Still used by the PK reader, but that | |||
| 363 | * will change soon (The GF reader already uses bitmap_paint_bits()). | |||
| 364 | */ | |||
| 365 | void bitmap_set_row(BITMAP *bm, int row, int col, int count, int state) | |||
| 366 | { | |||
| 367 | BmUnit *ptr; | |||
| 368 | ||||
| 369 | ptr = __bm_unit_ptr(bm, col, row)(BmUnit *)((Uchar *)((bm)->data) + ((row) * (bm)->stride + ((col) / (4 << 3)) * 4)); | |||
| 370 | if(state) | |||
| 371 | bitmap_paint_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); | |||
| 372 | else | |||
| 373 | bitmap_clear_bits(ptr, col & (BITMAP_BITS(4 << 3)-1), count); | |||
| 374 | } | |||
| 375 | ||||
| 376 | /* | |||
| 377 | * Now several `flipping' operations | |||
| 378 | */ | |||
| 379 | ||||
| 380 | void bitmap_flip_horizontally(BITMAP *bm) | |||
| 381 | { | |||
| 382 | BITMAP nb; | |||
| 383 | BmUnit *fptr, *tptr; | |||
| 384 | BmUnit fmask, tmask; | |||
| 385 | int w, h; | |||
| 386 | ||||
| 387 | nb.width = bm->width; | |||
| 388 | nb.height = bm->height; | |||
| 389 | nb.stride = bm->stride; | |||
| 390 | nb.data = mdvi_calloc(bm->height, bm->stride); | |||
| 391 | ||||
| 392 | fptr = bm->data; | |||
| 393 | tptr = __bm_unit_ptr(&nb, nb.width-1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width-1) / (4 << 3)) * 4)); | |||
| 394 | for(h = 0; h < bm->height; h++) { | |||
| 395 | BmUnit *fline, *tline; | |||
| 396 | ||||
| 397 | fline = fptr; | |||
| 398 | tline = tptr; | |||
| 399 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 400 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
| 401 | for(w = 0; w < bm->width; w++) { | |||
| 402 | if(*fline & fmask) | |||
| 403 | *tline |= tmask; | |||
| 404 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 405 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 406 | fline++; | |||
| 407 | } else | |||
| 408 | NEXTMASK(fmask)((fmask) <<= 1); | |||
| 409 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
| 410 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
| 411 | tline--; | |||
| 412 | } else | |||
| 413 | PREVMASK(tmask)((tmask) >>= 1); | |||
| 414 | } | |||
| 415 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
| 416 | tptr = bm_offset(tptr, bm->stride)(BmUnit *)((Uchar *)(tptr) + (bm->stride)); | |||
| 417 | } | |||
| 418 | DEBUG((DBG_BITMAP_OPS, "flip_horizontally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
| 419 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_horizontally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
| 420 | mdvi_free(bm->data); | |||
| 421 | bm->data = nb.data; | |||
| 422 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 423 | bitmap_print(stderrstderr, bm); | |||
| 424 | } | |||
| 425 | ||||
| 426 | void bitmap_flip_vertically(BITMAP *bm) | |||
| 427 | { | |||
| 428 | BITMAP nb; | |||
| 429 | BmUnit *fptr, *tptr; | |||
| 430 | BmUnit fmask; | |||
| 431 | int w, h; | |||
| 432 | ||||
| 433 | nb.width = bm->width; | |||
| 434 | nb.height = bm->height; | |||
| 435 | nb.stride = bm->stride; | |||
| 436 | nb.data = mdvi_calloc(bm->height, bm->stride); | |||
| 437 | ||||
| 438 | fptr = bm->data; | |||
| 439 | tptr = __bm_unit_ptr(&nb, 0, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((0) / (4 << 3)) * 4)); | |||
| 440 | for(h = 0; h < bm->height; h++) { | |||
| 441 | BmUnit *fline, *tline; | |||
| 442 | ||||
| 443 | fline = fptr; | |||
| 444 | tline = tptr; | |||
| 445 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 446 | for(w = 0; w < bm->width; w++) { | |||
| 447 | if(*fline & fmask) | |||
| 448 | *tline |= fmask; | |||
| 449 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 450 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 451 | fline++; | |||
| 452 | tline++; | |||
| 453 | } else | |||
| 454 | NEXTMASK(fmask)((fmask) <<= 1); | |||
| 455 | } | |||
| 456 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
| 457 | tptr = (BmUnit *)((char *)tptr - bm->stride); | |||
| 458 | } | |||
| 459 | DEBUG((DBG_BITMAP_OPS, "flip_vertically (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
| 460 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_vertically (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
| 461 | mdvi_free(bm->data); | |||
| 462 | bm->data = nb.data; | |||
| 463 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 464 | bitmap_print(stderrstderr, bm); | |||
| 465 | } | |||
| 466 | ||||
| 467 | void bitmap_flip_diagonally(BITMAP *bm) | |||
| 468 | { | |||
| 469 | BITMAP nb; | |||
| 470 | BmUnit *fptr, *tptr; | |||
| 471 | BmUnit fmask, tmask; | |||
| 472 | int w, h; | |||
| 473 | ||||
| 474 | nb.width = bm->width; | |||
| 475 | nb.height = bm->height; | |||
| 476 | nb.stride = bm->stride; | |||
| 477 | nb.data = mdvi_calloc(bm->height, bm->stride); | |||
| 478 | ||||
| 479 | fptr = bm->data; | |||
| 480 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); | |||
| 481 | for(h = 0; h < bm->height; h++) { | |||
| 482 | BmUnit *fline, *tline; | |||
| 483 | ||||
| 484 | fline = fptr; | |||
| 485 | tline = tptr; | |||
| 486 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 487 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
| 488 | for(w = 0; w < bm->width; w++) { | |||
| 489 | if(*fline & fmask) | |||
| 490 | *tline |= tmask; | |||
| 491 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 492 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 493 | fline++; | |||
| 494 | } else | |||
| 495 | NEXTMASK(fmask)((fmask) <<= 1); | |||
| 496 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
| 497 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
| 498 | tline--; | |||
| 499 | } else | |||
| 500 | PREVMASK(tmask)((tmask) >>= 1); | |||
| 501 | } | |||
| 502 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
| 503 | tptr = bm_offset(tptr, -nb.stride)(BmUnit *)((Uchar *)(tptr) + (-nb.stride)); | |||
| 504 | } | |||
| 505 | DEBUG((DBG_BITMAP_OPS, "flip_diagonally (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
| 506 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_diagonally (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
| 507 | mdvi_free(bm->data); | |||
| 508 | bm->data = nb.data; | |||
| 509 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 510 | bitmap_print(stderrstderr, bm); | |||
| 511 | } | |||
| 512 | ||||
| 513 | void bitmap_rotate_clockwise(BITMAP *bm) | |||
| 514 | { | |||
| 515 | BITMAP nb; | |||
| 516 | BmUnit *fptr, *tptr; | |||
| 517 | BmUnit fmask, tmask; | |||
| 518 | int w, h; | |||
| 519 | ||||
| 520 | nb.width = bm->height; | |||
| 521 | nb.height = bm->width; | |||
| 522 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
| 523 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
| 524 | ||||
| 525 | fptr = bm->data; | |||
| 526 | tptr = __bm_unit_ptr(&nb, nb.width - 1, 0)(BmUnit *)((Uchar *)((&nb)->data) + ((0) * (&nb)-> stride + ((nb.width - 1) / (4 << 3)) * 4)); | |||
| 527 | ||||
| 528 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
| 529 | for(h = 0; h < bm->height; h++) { | |||
| 530 | BmUnit *fline, *tline; | |||
| 531 | ||||
| 532 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 533 | fline = fptr; | |||
| 534 | tline = tptr; | |||
| 535 | for(w = 0; w < bm->width; w++) { | |||
| 536 | if(*fline & fmask) | |||
| 537 | *tline |= tmask; | |||
| 538 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 539 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 540 | fline++; | |||
| 541 | } else | |||
| 542 | NEXTMASK(fmask)((fmask) <<= 1); | |||
| 543 | /* go to next row */ | |||
| 544 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); | |||
| 545 | } | |||
| 546 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
| 547 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
| 548 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
| 549 | tptr--; | |||
| 550 | } else | |||
| 551 | PREVMASK(tmask)((tmask) >>= 1); | |||
| 552 | } | |||
| 553 | ||||
| 554 | DEBUG((DBG_BITMAP_OPS, "rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
| 555 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
| 556 | mdvi_free(bm->data); | |||
| 557 | bm->data = nb.data; | |||
| 558 | bm->width = nb.width; | |||
| 559 | bm->height = nb.height; | |||
| 560 | bm->stride = nb.stride; | |||
| 561 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 562 | bitmap_print(stderrstderr, bm); | |||
| 563 | } | |||
| 564 | ||||
| 565 | void bitmap_rotate_counter_clockwise(BITMAP *bm) | |||
| 566 | { | |||
| 567 | BITMAP nb; | |||
| 568 | BmUnit *fptr, *tptr; | |||
| 569 | BmUnit fmask, tmask; | |||
| 570 | int w, h; | |||
| 571 | ||||
| 572 | nb.width = bm->height; | |||
| 573 | nb.height = bm->width; | |||
| 574 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
| 575 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
| 576 | ||||
| 577 | fptr = bm->data; | |||
| 578 | tptr = __bm_unit_ptr(&nb, 0, nb.height - 1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height - 1) * (&nb)->stride + ((0) / (4 << 3)) * 4)); | |||
| 579 | ||||
| 580 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 581 | for(h = 0; h < bm->height; h++) { | |||
| 582 | BmUnit *fline, *tline; | |||
| 583 | ||||
| 584 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 585 | fline = fptr; | |||
| 586 | tline = tptr; | |||
| 587 | for(w = 0; w < bm->width; w++) { | |||
| 588 | if(*fline & fmask) | |||
| 589 | *tline |= tmask; | |||
| 590 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 591 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 592 | fline++; | |||
| 593 | } else | |||
| 594 | NEXTMASK(fmask)((fmask) <<= 1); | |||
| 595 | /* go to previous row */ | |||
| 596 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); | |||
| 597 | } | |||
| 598 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
| 599 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 600 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 601 | tptr++; | |||
| 602 | } else | |||
| 603 | NEXTMASK(tmask)((tmask) <<= 1); | |||
| 604 | } | |||
| 605 | ||||
| 606 | DEBUG((DBG_BITMAP_OPS, "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
| 607 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
| 608 | mdvi_free(bm->data); | |||
| 609 | bm->data = nb.data; | |||
| 610 | bm->width = nb.width; | |||
| 611 | bm->height = nb.height; | |||
| 612 | bm->stride = nb.stride; | |||
| 613 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 614 | bitmap_print(stderrstderr, bm); | |||
| 615 | } | |||
| 616 | ||||
| 617 | void bitmap_flip_rotate_clockwise(BITMAP *bm) | |||
| 618 | { | |||
| 619 | BITMAP nb; | |||
| 620 | BmUnit *fptr, *tptr; | |||
| 621 | BmUnit fmask, tmask; | |||
| 622 | int w, h; | |||
| 623 | ||||
| 624 | nb.width = bm->height; | |||
| 625 | nb.height = bm->width; | |||
| 626 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
| 627 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
| 628 | ||||
| 629 | fptr = bm->data; | |||
| 630 | tptr = __bm_unit_ptr(&nb, nb.width-1, nb.height-1)(BmUnit *)((Uchar *)((&nb)->data) + ((nb.height-1) * ( &nb)->stride + ((nb.width-1) / (4 << 3)) * 4)); | |||
| 631 | ||||
| 632 | tmask = FIRSTMASKAT(nb.width-1)((BmUnit)1 << (((nb.width-1) % (4 << 3)))); | |||
| 633 | for(h = 0; h < bm->height; h++) { | |||
| 634 | BmUnit *fline, *tline; | |||
| 635 | ||||
| 636 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 637 | fline = fptr; | |||
| 638 | tline = tptr; | |||
| 639 | for(w = 0; w < bm->width; w++) { | |||
| 640 | if(*fline & fmask) | |||
| 641 | *tline |= tmask; | |||
| 642 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 643 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 644 | fline++; | |||
| 645 | } else | |||
| 646 | NEXTMASK(fmask)((fmask) <<= 1); | |||
| 647 | /* go to previous line */ | |||
| 648 | tline = bm_offset(tline, -nb.stride)(BmUnit *)((Uchar *)(tline) + (-nb.stride)); | |||
| 649 | } | |||
| 650 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
| 651 | if(tmask == FIRSTMASK((BmUnit)1 << (0))) { | |||
| 652 | tmask = LASTMASK((BmUnit)1 << (((4 << 3) - 1))); | |||
| 653 | tptr--; | |||
| 654 | } else | |||
| 655 | PREVMASK(tmask)((tmask) >>= 1); | |||
| 656 | } | |||
| 657 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
| 658 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
| 659 | mdvi_free(bm->data); | |||
| 660 | bm->data = nb.data; | |||
| 661 | bm->width = nb.width; | |||
| 662 | bm->height = nb.height; | |||
| 663 | bm->stride = nb.stride; | |||
| 664 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 665 | bitmap_print(stderrstderr, bm); | |||
| 666 | } | |||
| 667 | ||||
| 668 | void bitmap_flip_rotate_counter_clockwise(BITMAP *bm) | |||
| 669 | { | |||
| 670 | BITMAP nb; | |||
| 671 | BmUnit *fptr, *tptr; | |||
| 672 | BmUnit fmask, tmask; | |||
| 673 | int w, h; | |||
| 674 | ||||
| 675 | nb.width = bm->height; | |||
| 676 | nb.height = bm->width; | |||
| 677 | nb.stride = BM_BYTES_PER_LINE(&nb)(((((&nb)->width) + ((4 << 3)) - 1) / ((4 << 3))) * 4); | |||
| 678 | nb.data = mdvi_calloc(nb.height, nb.stride); | |||
| 679 | ||||
| 680 | fptr = bm->data; | |||
| 681 | tptr = nb.data; | |||
| 682 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 683 | ||||
| 684 | for(h = 0; h < bm->height; h++) { | |||
| 685 | BmUnit *fline, *tline; | |||
| 686 | ||||
| 687 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 688 | fline = fptr; | |||
| 689 | tline = tptr; | |||
| 690 | for(w = 0; w < bm->width; w++) { | |||
| 691 | if(*fline & fmask) | |||
| 692 | *tline |= tmask; | |||
| 693 | if(fmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 694 | fmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 695 | fline++; | |||
| 696 | } else | |||
| 697 | NEXTMASK(fmask)((fmask) <<= 1); | |||
| 698 | /* go to next line */ | |||
| 699 | tline = bm_offset(tline, nb.stride)(BmUnit *)((Uchar *)(tline) + (nb.stride)); | |||
| 700 | } | |||
| 701 | fptr = bm_offset(fptr, bm->stride)(BmUnit *)((Uchar *)(fptr) + (bm->stride)); | |||
| 702 | if(tmask == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 703 | tmask = FIRSTMASK((BmUnit)1 << (0)); | |||
| 704 | tptr++; | |||
| 705 | } else | |||
| 706 | NEXTMASK(tmask)((tmask) <<= 1); | |||
| 707 | } | |||
| 708 | ||||
| 709 | DEBUG((DBG_BITMAP_OPS, "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n",__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height) | |||
| 710 | bm->width, bm->height, nb.width, nb.height))__debug ((1 << 12), "flip_rotate_counter_clockwise (%d,%d) -> (%d,%d)\n" , bm->width, bm->height, nb.width, nb.height); | |||
| 711 | mdvi_free(bm->data); | |||
| 712 | bm->data = nb.data; | |||
| 713 | bm->width = nb.width; | |||
| 714 | bm->height = nb.height; | |||
| 715 | bm->stride = nb.stride; | |||
| 716 | if(SHOW_OP_DATA((_mdvi_debug_mask & (1 << 12)) && (_mdvi_debug_mask & (1 << 13)))) | |||
| 717 | bitmap_print(stderrstderr, bm); | |||
| 718 | } | |||
| 719 | ||||
| 720 | #if 0 | |||
| 721 | void bitmap_transform(BITMAP *map, DviOrientation orient) | |||
| 722 | { | |||
| 723 | switch(orient) { | |||
| 724 | case MDVI_ORIENT_TBLR: | |||
| 725 | break; | |||
| 726 | case MDVI_ORIENT_TBRL: | |||
| 727 | bitmap_flip_horizontally(map); | |||
| 728 | break; | |||
| 729 | case MDVI_ORIENT_BTLR: | |||
| 730 | bitmap_flip_vertically(map); | |||
| 731 | break; | |||
| 732 | case MDVI_ORIENT_BTRL: | |||
| 733 | bitmap_flip_diagonally(map); | |||
| 734 | break; | |||
| 735 | case MDVI_ORIENT_RP90: | |||
| 736 | bitmap_rotate_counter_clockwise(map); | |||
| 737 | break; | |||
| 738 | case MDVI_ORIENT_RM90: | |||
| 739 | bitmap_rotate_clockwise(map); | |||
| 740 | break; | |||
| 741 | case MDVI_ORIENT_IRP90: | |||
| 742 | bitmap_flip_rotate_counter_clockwise(map); | |||
| 743 | break; | |||
| 744 | case MDVI_ORIENT_IRM90: | |||
| 745 | bitmap_flip_rotate_clockwise(map); | |||
| 746 | break; | |||
| 747 | } | |||
| 748 | } | |||
| 749 | #endif | |||
| 750 | ||||
| 751 | /* | |||
| 752 | * Count the number of non-zero bits in a box of dimensions w x h, starting | |||
| 753 | * at column `step' in row `data'. | |||
| 754 | * | |||
| 755 | * Shamelessly stolen from xdvi. | |||
| 756 | */ | |||
| 757 | static int do_sample(BmUnit *data, int stride, int step, int w, int h) | |||
| 758 | { | |||
| 759 | BmUnit *ptr, *end, *cp; | |||
| 760 | int shift, n; | |||
| 761 | int bits_left; | |||
| 762 | int wid; | |||
| 763 | ||||
| 764 | ptr = data + step / BITMAP_BITS(4 << 3); | |||
| 765 | end = bm_offset(data, h * stride)(BmUnit *)((Uchar *)(data) + (h * stride)); | |||
| 766 | shift = FIRSTSHIFTAT(step)((step) % (4 << 3)); | |||
| 767 | bits_left = w; | |||
| 768 | n = 0; | |||
| 769 | while(bits_left) { | |||
| 770 | #ifndef WORD_BIG_ENDIAN | |||
| 771 | wid = BITMAP_BITS(4 << 3) - shift; | |||
| 772 | #else | |||
| 773 | wid = shift; | |||
| 774 | #endif | |||
| 775 | if(wid > bits_left) | |||
| 776 | wid = bits_left; | |||
| 777 | if(wid > 8) | |||
| 778 | wid = 8; | |||
| 779 | #ifdef WORD_BIG_ENDIAN | |||
| 780 | shift -= wid; | |||
| 781 | #endif | |||
| 782 | for(cp = ptr; cp < end; cp = bm_offset(cp, stride)(BmUnit *)((Uchar *)(cp) + (stride))) | |||
| 783 | n += sample_count[(*cp >> shift) & bit_masks[wid]]; | |||
| 784 | #ifndef WORD_BIG_ENDIAN | |||
| 785 | shift += wid; | |||
| 786 | #endif | |||
| 787 | #ifdef WORD_BIG_ENDIAN | |||
| 788 | if(shift == 0) { | |||
| 789 | shift = BITMAP_BITS(4 << 3); | |||
| 790 | ptr++; | |||
| 791 | } | |||
| 792 | #else | |||
| 793 | if(shift == BITMAP_BITS(4 << 3)) { | |||
| 794 | shift = 0; | |||
| 795 | ptr++; | |||
| 796 | } | |||
| 797 | #endif | |||
| 798 | bits_left -= wid; | |||
| 799 | } | |||
| 800 | return n; | |||
| 801 | } | |||
| 802 | ||||
| 803 | void mdvi_shrink_box(DviContext *dvi, DviFont *font, | |||
| 804 | DviFontChar *pk, DviGlyph *dest) | |||
| 805 | { | |||
| 806 | int x, y, z; | |||
| 807 | DviGlyph *glyph; | |||
| 808 | int hs, vs; | |||
| 809 | ||||
| 810 | hs = dvi->params.hshrink; | |||
| 811 | vs = dvi->params.vshrink; | |||
| 812 | glyph = &pk->glyph; | |||
| 813 | ||||
| 814 | x = (int)glyph->x / hs; | |||
| 815 | if((int)glyph->x - x * hs > 0) | |||
| 816 | x++; | |||
| 817 | dest->w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | |||
| 818 | ||||
| 819 | z = (int)glyph->y + 1; | |||
| 820 | y = z / vs; | |||
| 821 | if(z - y * vs <= 0) | |||
| 822 | y--; | |||
| 823 | dest->h = y + ROUND((int)glyph->h - z, vs)((((int)glyph->h - z) + (vs) - 1) / (vs)) + 1; | |||
| 824 | dest->x = x; | |||
| 825 | dest->y = glyph->y / vs; | |||
| 826 | dest->data = MDVI_GLYPH_EMPTY((void *)1); | |||
| 827 | DEBUG((DBG_BITMAPS, "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
| 828 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
| 829 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_box: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | |||
| 830 | } | |||
| 831 | ||||
| 832 | void mdvi_shrink_glyph(DviContext *dvi, DviFont *font, | |||
| 833 | DviFontChar *pk, DviGlyph *dest) | |||
| 834 | { | |||
| 835 | int rows_left, rows, init_cols; | |||
| 836 | int cols_left, cols; | |||
| 837 | BmUnit *old_ptr, *new_ptr; | |||
| 838 | BITMAP *oldmap, *newmap; | |||
| 839 | BmUnit m, *cp; | |||
| 840 | DviGlyph *glyph; | |||
| 841 | int sample, min_sample; | |||
| 842 | int old_stride; | |||
| 843 | int new_stride; | |||
| 844 | int x, y; | |||
| 845 | int w, h; | |||
| 846 | int hs, vs; | |||
| 847 | ||||
| 848 | hs = dvi->params.hshrink; | |||
| 849 | vs = dvi->params.vshrink; | |||
| 850 | ||||
| 851 | min_sample = vs * hs * dvi->params.density / 100; | |||
| 852 | ||||
| 853 | glyph = &pk->glyph; | |||
| 854 | oldmap = (BITMAP *)glyph->data; | |||
| 855 | ||||
| 856 | x = (int)glyph->x / hs; | |||
| 857 | init_cols = (int)glyph->x - x * hs; | |||
| 858 | if(init_cols
| |||
| 859 | init_cols += hs; | |||
| 860 | else | |||
| 861 | x++; | |||
| 862 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | |||
| 863 | ||||
| 864 | cols = (int)glyph->y + 1; | |||
| 865 | y = cols / vs; | |||
| 866 | rows = cols - y * vs; | |||
| 867 | if(rows
| |||
| 868 | rows += vs; | |||
| 869 | y--; | |||
| 870 | } | |||
| 871 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; | |||
| 872 | ||||
| 873 | /* create the new glyph */ | |||
| 874 | newmap = bitmap_alloc(w, h); | |||
| 875 | dest->data = newmap; | |||
| 876 | dest->x = x; | |||
| 877 | dest->y = glyph->y / vs; | |||
| 878 | dest->w = w; | |||
| 879 | dest->h = h; | |||
| 880 | ||||
| 881 | old_ptr = oldmap->data; | |||
| 882 | old_stride = oldmap->stride; | |||
| 883 | new_ptr = newmap->data; | |||
| 884 | new_stride = newmap->stride; | |||
| 885 | rows_left = glyph->h; | |||
| 886 | ||||
| 887 | while(rows_left) { | |||
| 888 | if(rows > rows_left) | |||
| 889 | rows = rows_left; | |||
| 890 | cols_left = glyph->w; | |||
| 891 | m = FIRSTMASK((BmUnit)1 << (0)); | |||
| 892 | cp = new_ptr; | |||
| 893 | cols = init_cols; | |||
| 894 | while(cols_left > 0) { | |||
| 895 | if(cols > cols_left) | |||
| 896 | cols = cols_left; | |||
| 897 | sample = do_sample(old_ptr, old_stride, | |||
| 898 | glyph->w - cols_left, cols, rows); | |||
| 899 | if(sample >= min_sample) | |||
| 900 | *cp |= m; | |||
| ||||
| 901 | if(m == LASTMASK((BmUnit)1 << (((4 << 3) - 1)))) { | |||
| 902 | m = FIRSTMASK((BmUnit)1 << (0)); | |||
| 903 | cp++; | |||
| 904 | } else | |||
| 905 | NEXTMASK(m)((m) <<= 1); | |||
| 906 | cols_left -= cols; | |||
| 907 | cols = hs; | |||
| 908 | } | |||
| 909 | new_ptr = bm_offset(new_ptr, new_stride)(BmUnit *)((Uchar *)(new_ptr) + (new_stride)); | |||
| 910 | old_ptr = bm_offset(old_ptr, rows * old_stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * old_stride)); | |||
| 911 | rows_left -= rows; | |||
| 912 | rows = vs; | |||
| 913 | } | |||
| 914 | DEBUG((DBG_BITMAPS, "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
| 915 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
| 916 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | |||
| 917 | if(DEBUGGING(BITMAP_DATA)(_mdvi_debug_mask & (1 << 13))) | |||
| 918 | bitmap_print(stderrstderr, newmap); | |||
| 919 | } | |||
| 920 | ||||
| 921 | void mdvi_shrink_glyph_grey(DviContext *dvi, DviFont *font, | |||
| 922 | DviFontChar *pk, DviGlyph *dest) | |||
| 923 | { | |||
| 924 | int rows_left, rows; | |||
| 925 | int cols_left, cols, init_cols; | |||
| 926 | long sampleval, samplemax; | |||
| 927 | BmUnit *old_ptr; | |||
| 928 | void *image; | |||
| 929 | int w, h; | |||
| 930 | int x, y; | |||
| 931 | DviGlyph *glyph; | |||
| 932 | BITMAP *map; | |||
| 933 | Ulong *pixels; | |||
| 934 | int npixels; | |||
| 935 | Ulong colortab[2]; | |||
| 936 | int hs, vs; | |||
| 937 | DviDevice *dev; | |||
| 938 | ||||
| 939 | hs = dvi->params.hshrink; | |||
| 940 | vs = dvi->params.vshrink; | |||
| 941 | dev = &dvi->device; | |||
| 942 | ||||
| 943 | glyph = &pk->glyph; | |||
| 944 | map = (BITMAP *)glyph->data; | |||
| 945 | ||||
| 946 | x = (int)glyph->x / hs; | |||
| 947 | init_cols = (int)glyph->x - x * hs; | |||
| 948 | if(init_cols <= 0) | |||
| ||||
| 949 | init_cols += hs; | |||
| 950 | else | |||
| 951 | x++; | |||
| 952 | w = x + ROUND((int)glyph->w - glyph->x, hs)((((int)glyph->w - glyph->x) + (hs) - 1) / (hs)); | |||
| 953 | ||||
| 954 | cols = (int)glyph->y + 1; | |||
| 955 | y = cols / vs; | |||
| 956 | rows = cols - y * vs; | |||
| 957 | if(rows <= 0) { | |||
| 958 | rows += vs; | |||
| 959 | y--; | |||
| 960 | } | |||
| 961 | h = y + ROUND((int)glyph->h - cols, vs)((((int)glyph->h - cols) + (vs) - 1) / (vs)) + 1; | |||
| 962 | ASSERT(w && h)do { if(!(w && h)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 962, "w && h"); } while(0); | |||
| 963 | ||||
| 964 | /* before touching anything, do this */ | |||
| 965 | image = dev->create_image(dev->device_data, w, h, BITMAP_BITS(4 << 3)); | |||
| 966 | if(image == NULL((void*)0)) { | |||
| 967 | mdvi_shrink_glyph(dvi, font, pk, dest); | |||
| 968 | return; | |||
| 969 | } | |||
| 970 | ||||
| 971 | /* save these colors */ | |||
| 972 | pk->fg = MDVI_CURRFG(dvi)(dvi)->curr_fg; | |||
| 973 | pk->bg = MDVI_CURRBG(dvi)(dvi)->curr_bg; | |||
| 974 | ||||
| 975 | samplemax = vs * hs; | |||
| 976 | npixels = samplemax + 1; | |||
| 977 | pixels = get_color_table(&dvi->device, npixels, pk->fg, pk->bg, | |||
| 978 | dvi->params.gamma, dvi->params.density); | |||
| 979 | if(pixels == NULL((void*)0)) { | |||
| 980 | npixels = 2; | |||
| 981 | colortab[0] = pk->fg; | |||
| 982 | colortab[1] = pk->bg; | |||
| 983 | pixels = &colortab[0]; | |||
| 984 | } | |||
| 985 | ||||
| 986 | /* setup the new glyph */ | |||
| 987 | dest->data = image; | |||
| 988 | dest->x = x; | |||
| 989 | dest->y = glyph->y / vs; | |||
| 990 | dest->w = w; | |||
| 991 | dest->h = h; | |||
| 992 | ||||
| 993 | y = 0; | |||
| 994 | old_ptr = map->data; | |||
| 995 | rows_left = glyph->h; | |||
| 996 | ||||
| 997 | while(rows_left && y < h) { | |||
| 998 | x = 0; | |||
| 999 | if(rows > rows_left) | |||
| 1000 | rows = rows_left; | |||
| 1001 | cols_left = glyph->w; | |||
| 1002 | cols = init_cols; | |||
| 1003 | while(cols_left && x < w) { | |||
| 1004 | if(cols > cols_left) | |||
| 1005 | cols = cols_left; | |||
| 1006 | sampleval = do_sample(old_ptr, map->stride, | |||
| 1007 | glyph->w - cols_left, cols, rows); | |||
| 1008 | /* scale the sample value by the number of grey levels */ | |||
| 1009 | if(npixels - 1 != samplemax) | |||
| 1010 | sampleval = ((npixels-1) * sampleval) / samplemax; | |||
| 1011 | ASSERT(sampleval < npixels)do { if(!(sampleval < npixels)) mdvi_crash("%s:%d: Assertion %s failed\n" , "bitmap.c", 1011, "sampleval < npixels"); } while(0); | |||
| 1012 | dev->put_pixel(image, x, y, pixels[sampleval]); | |||
| 1013 | cols_left -= cols; | |||
| 1014 | cols = hs; | |||
| 1015 | x++; | |||
| 1016 | } | |||
| 1017 | for(; x < w; x++) | |||
| 1018 | dev->put_pixel(image, x, y, pixels[0]); | |||
| 1019 | old_ptr = bm_offset(old_ptr, rows * map->stride)(BmUnit *)((Uchar *)(old_ptr) + (rows * map->stride)); | |||
| 1020 | rows_left -= rows; | |||
| 1021 | rows = vs; | |||
| 1022 | y++; | |||
| 1023 | } | |||
| 1024 | ||||
| 1025 | for(; y < h; y++) { | |||
| 1026 | for(x = 0; x < w; x++) | |||
| 1027 | dev->put_pixel(image, x, y, pixels[0]); | |||
| 1028 | } | |||
| 1029 | ||||
| 1030 | dev->image_done(image); | |||
| 1031 | DEBUG((DBG_BITMAPS, "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n",__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
| 1032 | glyph->w, glyph->h, glyph->x, glyph->y,__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y) | |||
| 1033 | dest->w, dest->h, dest->x, dest->y))__debug ((1 << 8), "shrink_glyph_grey: (%dw,%dh,%dx,%dy) -> (%dw,%dh,%dx,%dy)\n" , glyph->w, glyph->h, glyph->x, glyph->y, dest-> w, dest->h, dest->x, dest->y); | |||
| 1034 | } | |||
| 1035 |